equal
deleted
inserted
replaced
237 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &backingWidth); |
237 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &backingWidth); |
238 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); |
238 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); |
239 |
239 |
240 if (msaaRenderbuffer != 0) { |
240 if (msaaRenderbuffer != 0) { |
241 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); |
241 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); |
242 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, GL_RGBA8, backingWidth, backingHeight); |
242 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); |
243 } |
243 } |
244 |
244 |
245 if (depthRenderbuffer != 0) { |
245 if (depthRenderbuffer != 0) { |
246 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); |
246 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); |
247 |
247 |