include/SDL_events.h
changeset 1957 c7803e4c21d3
parent 1914 051df511279c
child 2131 55c7932d1fdb
equal deleted inserted replaced
1956:ba0d62354872 1957:c7803e4c21d3
    58 {
    58 {
    59     SDL_NOEVENT = 0,            /**< Unused (do not remove) */
    59     SDL_NOEVENT = 0,            /**< Unused (do not remove) */
    60     SDL_WINDOWEVENT,            /**< Window state change */
    60     SDL_WINDOWEVENT,            /**< Window state change */
    61     SDL_KEYDOWN,                /**< Keys pressed */
    61     SDL_KEYDOWN,                /**< Keys pressed */
    62     SDL_KEYUP,                  /**< Keys released */
    62     SDL_KEYUP,                  /**< Keys released */
    63     SDL_TEXTINPUT,                              /**< Keyboard text input */
    63     SDL_TEXTINPUT,              /**< Keyboard text input */
    64     SDL_MOUSEMOTION,            /**< Mouse moved */
    64     SDL_MOUSEMOTION,            /**< Mouse moved */
    65     SDL_MOUSEBUTTONDOWN,        /**< Mouse button pressed */
    65     SDL_MOUSEBUTTONDOWN,        /**< Mouse button pressed */
    66     SDL_MOUSEBUTTONUP,          /**< Mouse button released */
    66     SDL_MOUSEBUTTONUP,          /**< Mouse button released */
    67     SDL_MOUSEWHEEL,                             /**< Mouse wheel motion */
    67     SDL_MOUSEWHEEL,             /**< Mouse wheel motion */
    68     SDL_JOYAXISMOTION,          /**< Joystick axis motion */
    68     SDL_JOYAXISMOTION,          /**< Joystick axis motion */
    69     SDL_JOYBALLMOTION,          /**< Joystick trackball motion */
    69     SDL_JOYBALLMOTION,          /**< Joystick trackball motion */
    70     SDL_JOYHATMOTION,           /**< Joystick hat position change */
    70     SDL_JOYHATMOTION,           /**< Joystick hat position change */
    71     SDL_JOYBUTTONDOWN,          /**< Joystick button pressed */
    71     SDL_JOYBUTTONDOWN,          /**< Joystick button pressed */
    72     SDL_JOYBUTTONUP,            /**< Joystick button released */
    72     SDL_JOYBUTTONUP,            /**< Joystick button released */