69 * Added support for multiple audio devices when using Pulseaudio |
69 * Added support for multiple audio devices when using Pulseaudio |
70 * Fixed duplicate mouse events when using relative mouse motion |
70 * Fixed duplicate mouse events when using relative mouse motion |
71 |
71 |
72 iOS: |
72 iOS: |
73 * Added support for iOS 8 |
73 * Added support for iOS 8 |
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74 * The SDL_WINDOW_ALLOW_HIGHDPI window flag now enables high-dpi support, and SDL_GL_GetDrawableSize() or SDL_GetRendererOutputSize() gets the window resolution in pixels |
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75 * SDL_GetWindowSize() and display mode sizes are in the "DPI-independent points" / "screen coordinates" coordinate space rather than pixels (matches OS X behavior) |
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76 * Added native resolution support for the iPhone 6 Plus |
74 * Added support for MFi game controllers |
77 * Added support for MFi game controllers |
75 * Added support for the hint SDL_HINT_ACCELEROMETER_AS_JOYSTICK |
78 * Added support for the hint SDL_HINT_ACCELEROMETER_AS_JOYSTICK |
76 * Added sRGB OpenGL ES context support on iOS 7+ |
79 * Added sRGB OpenGL ES context support on iOS 7+ |
77 * Added native resolution support for the iPhone 6 Plus |
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78 * Added support for SDL_DisableScreenSaver(), SDL_EnableScreenSaver() and the hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER |
80 * Added support for SDL_DisableScreenSaver(), SDL_EnableScreenSaver() and the hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER |
79 * The SDL_WINDOW_ALLOW_HIGHDPI window flag now enables high-dpi support, and SDL_GL_GetDrawableSize() or SDL_GetRendererOutputSize() gets the window resolution in pixels |
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80 * SDL_GetWindowSize() and display mode sizes are in the "DPI-independent points" coordinate space rather than pixels (matches OS X behavior) |
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81 * SDL_SysWMinfo now contains the OpenGL ES framebuffer and color renderbuffer objects used by the window's active GLES view |
81 * SDL_SysWMinfo now contains the OpenGL ES framebuffer and color renderbuffer objects used by the window's active GLES view |
82 * Fixed various rotation and orientation issues |
82 * Fixed various rotation and orientation issues |
83 * Fixed memory leaks |
83 * Fixed memory leaks |
84 |
84 |
85 Android: |
85 Android: |