equal
deleted
inserted
replaced
51 * See why windows are being rearranged. Is the shield window not up? |
51 * See why windows are being rearranged. Is the shield window not up? |
52 * Make sure you can create and show a fullscreen window in one step |
52 * Make sure you can create and show a fullscreen window in one step |
53 * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?) |
53 * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?) |
54 * Write automated test case for multi-draw APIs |
54 * Write automated test case for multi-draw APIs |
55 * Make sure you can build SDL without the renderer to slim it down a bunch |
55 * Make sure you can build SDL without the renderer to slim it down a bunch |
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56 * Implement assertion code on iPhone |
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57 * Add __WINDOWS__ in addition to __WIN32__ |
56 |
58 |
57 * Check 1.2 revisions: |
59 * Check 1.2 revisions: |
58 3554 - Need to resolve semantics for locking keys on different platforms |
60 3554 - Need to resolve semantics for locking keys on different platforms |
59 4874 - Do we want screen rotation? At what level? |
61 4874 - Do we want screen rotation? At what level? |
60 4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98 |
62 4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98 |