equal
deleted
inserted
replaced
271 <ClInclude Include="..\..\src\render\software\SDL_blendline.h" /> |
271 <ClInclude Include="..\..\src\render\software\SDL_blendline.h" /> |
272 <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" /> |
272 <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" /> |
273 <ClInclude Include="..\..\src\render\software\SDL_draw.h" /> |
273 <ClInclude Include="..\..\src\render\software\SDL_draw.h" /> |
274 <ClInclude Include="..\..\src\render\software\SDL_drawline.h" /> |
274 <ClInclude Include="..\..\src\render\software\SDL_drawline.h" /> |
275 <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" /> |
275 <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" /> |
|
276 <ClInclude Include="..\..\src\events\SDL_dropevents_c.c" /> |
276 <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" /> |
277 <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" /> |
277 <ClInclude Include="..\..\src\render\software\SDL_rotate.h" /> |
278 <ClInclude Include="..\..\src\render\software\SDL_rotate.h" /> |
278 <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" /> |
279 <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" /> |
279 <ClInclude Include="..\..\src\video\SDL_blit.h" /> |
280 <ClInclude Include="..\..\src\video\SDL_blit.h" /> |
280 <ClInclude Include="..\..\src\video\SDL_blit_auto.h" /> |
281 <ClInclude Include="..\..\src\video\SDL_blit_auto.h" /> |
384 <ClCompile Include="..\..\src\video\SDL_shape.c" /> |
385 <ClCompile Include="..\..\src\video\SDL_shape.c" /> |
385 <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" /> |
386 <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" /> |
386 <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" /> |
387 <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" /> |
387 <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" /> |
388 <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" /> |
388 <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" /> |
389 <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" /> |
|
390 <ClCompile Include="..\..\src\events\SDL_dropevents.c" /> |
389 <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" /> |
391 <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" /> |
390 <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" /> |
392 <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" /> |
391 <ClCompile Include="..\..\src\SDL_error.c" /> |
393 <ClCompile Include="..\..\src\SDL_error.c" /> |
392 <ClCompile Include="..\..\src\events\SDL_events.c" /> |
394 <ClCompile Include="..\..\src\events\SDL_events.c" /> |
393 <ClCompile Include="..\..\src\SDL_fatal.c" /> |
395 <ClCompile Include="..\..\src\SDL_fatal.c" /> |