VisualC/SDL/SDL_VS2010.vcxproj
changeset 6524 f63436cc3fa6
parent 6345 b4bbb23d1b4b
child 6525 04100177290e
equal deleted inserted replaced
6523:62d0193a7a02 6524:f63436cc3fa6
   271     <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
   271     <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
   272     <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
   272     <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
   273     <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
   273     <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
   274     <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
   274     <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
   275     <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
   275     <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
       
   276     <ClInclude Include="..\..\src\events\SDL_dropevents_c.c" />
   276     <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
   277     <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
   277     <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
   278     <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
   278     <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
   279     <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
   279     <ClInclude Include="..\..\src\video\SDL_blit.h" />
   280     <ClInclude Include="..\..\src\video\SDL_blit.h" />
   280     <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
   281     <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
   384     <ClCompile Include="..\..\src\video\SDL_shape.c" />
   385     <ClCompile Include="..\..\src\video\SDL_shape.c" />
   385     <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />
   386     <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />
   386     <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
   387     <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
   387     <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
   388     <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
   388     <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
   389     <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
       
   390     <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
   389     <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
   391     <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
   390     <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
   392     <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
   391     <ClCompile Include="..\..\src\SDL_error.c" />
   393     <ClCompile Include="..\..\src\SDL_error.c" />
   392     <ClCompile Include="..\..\src\events\SDL_events.c" />
   394     <ClCompile Include="..\..\src\events\SDL_events.c" />
   393     <ClCompile Include="..\..\src\SDL_fatal.c" />
   395     <ClCompile Include="..\..\src\SDL_fatal.c" />