--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/cocoa/SDL_cocoavideo.m Sun Jul 23 09:11:10 2006 +0000
@@ -0,0 +1,132 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_cocoavideo.h"
+
+/* Initialization/Query functions */
+static int Cocoa_VideoInit(_THIS);
+static void Cocoa_VideoQuit(_THIS);
+
+/* Cocoa driver bootstrap functions */
+
+static int
+Cocoa_Available(void)
+{
+ return (1);
+}
+
+static void
+Cocoa_DeleteDevice(SDL_VideoDevice * device)
+{
+ SDL_VideoData *data = (SDL_VideoData *) device->driverdata;
+
+ SDL_free(device->driverdata);
+ SDL_free(device);
+}
+
+static SDL_VideoDevice *
+Cocoa_CreateDevice(int devindex)
+{
+ SDL_VideoDevice *device;
+ SDL_VideoData *data;
+
+ Cocoa_RegisterApp();
+
+ /* Initialize all variables that we clean on shutdown */
+ device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+ if (device) {
+ data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
+ }
+ if (!device || !data) {
+ SDL_OutOfMemory();
+ if (device) {
+ SDL_free(device);
+ }
+ return NULL;
+ }
+ device->driverdata = data;
+
+ /* Set the function pointers */
+ device->VideoInit = Cocoa_VideoInit;
+ device->VideoQuit = Cocoa_VideoQuit;
+ device->GetDisplayModes = Cocoa_GetDisplayModes;
+ device->SetDisplayMode = Cocoa_SetDisplayMode;
+ device->PumpEvents = Cocoa_PumpEvents;
+
+ /*
+ device->CreateWindow = Cocoa_CreateWindow;
+ device->CreateWindowFrom = Cocoa_CreateWindowFrom;
+ device->SetWindowTitle = Cocoa_SetWindowTitle;
+ device->SetWindowPosition = Cocoa_SetWindowPosition;
+ device->SetWindowSize = Cocoa_SetWindowSize;
+ device->ShowWindow = Cocoa_ShowWindow;
+ device->HideWindow = Cocoa_HideWindow;
+ device->RaiseWindow = Cocoa_RaiseWindow;
+ device->MaximizeWindow = Cocoa_MaximizeWindow;
+ device->MinimizeWindow = Cocoa_MinimizeWindow;
+ device->RestoreWindow = Cocoa_RestoreWindow;
+ device->SetWindowGrab = Cocoa_SetWindowGrab;
+ device->DestroyWindow = Cocoa_DestroyWindow;
+ device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
+#ifdef SDL_VIDEO_OPENGL
+ device->GL_LoadLibrary = Cocoa_GL_LoadLibrary;
+ device->GL_GetProcAddress = Cocoa_GL_GetProcAddress;
+ device->GL_GetWindowAttribute = Cocoa_GL_GetWindowAttribute;
+ device->GL_CreateContext = Cocoa_GL_CreateContext;
+ device->GL_MakeCurrent = Cocoa_GL_MakeCurrent;
+ device->GL_SetSwapInterval = Cocoa_GL_SetSwapInterval;
+ device->GL_GetSwapInterval = Cocoa_GL_GetSwapInterval;
+ device->GL_SwapWindow = Cocoa_GL_SwapWindow;
+ device->GL_DeleteContext = Cocoa_GL_DeleteContext;
+#endif
+ */
+
+ device->free = Cocoa_DeleteDevice;
+
+ return device;
+}
+
+VideoBootStrap COCOA_bootstrap = {
+ "cocoa", "SDL Cocoa video driver",
+ Cocoa_Available, Cocoa_CreateDevice
+};
+
+
+int
+Cocoa_VideoInit(_THIS)
+{
+ Cocoa_InitModes(_this);
+ Cocoa_InitKeyboard(_this);
+ Cocoa_InitMouse(_this);
+ return 0;
+}
+
+void
+Cocoa_VideoQuit(_THIS)
+{
+ Cocoa_QuitModes(_this);
+ Cocoa_QuitKeyboard(_this);
+ Cocoa_QuitMouse(_this);
+}
+
+/* vim: set ts=4 sw=4 expandtab: */