--- a/include/SDL_surface.h Sun Dec 21 08:59:56 2008 +0000
+++ b/include/SDL_surface.h Sun Dec 21 17:39:41 2008 +0000
@@ -366,6 +366,25 @@
(SDL_Surface * src, SDL_PixelFormat * fmt, Uint32 flags);
/*
+ * This function draws a point with 'color'
+ * The color should be a pixel of the format used by the surface, and
+ * can be generated by the SDL_MapRGB() function.
+ * This function returns 0 on success, or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_DrawPoint
+ (SDL_Surface * dst, int x, int y, Uint32 color);
+
+/*
+ * This function blends a point with an RGBA value
+ * The color should be a pixel of the format used by the surface, and
+ * can be generated by the SDL_MapRGB() function.
+ * This function returns 0 on success, or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_BlendPoint
+ (SDL_Surface * dst, int x, int y, int blendMode,
+ Uint8 r, Uint8 g, Uint8 b, Uint8 a);
+
+/*
* This function draws a line with 'color'
* The color should be a pixel of the format used by the surface, and
* can be generated by the SDL_MapRGB() function.