--- a/include/SDL_surface.h Sat Nov 29 11:24:18 2008 +0000
+++ b/include/SDL_surface.h Sat Nov 29 11:26:01 2008 +0000
@@ -101,9 +101,7 @@
* flags '[RGB]mask'.
* If the function runs out of memory, it will return NULL.
*
- * The 'flags' tell what kind of surface to create.
- * SDL_SRCCOLORKEY indicates that the surface will be used for colorkey blits.
- * SDL_SRCALPHA means that the surface will be used for alpha blits.
+ * The 'flags' are obsolete and should be set to 0.
*/
extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
(Uint32 flags, int width, int height, int depth,