--- a/src/video/win32/SDL_d3drender.c Wed Jul 19 05:03:21 2006 +0000
+++ b/src/video/win32/SDL_d3drender.c Wed Jul 19 05:45:42 2006 +0000
@@ -653,6 +653,28 @@
break;
}
+ switch (scaleMode) {
+ case SDL_TextureScaleMode_None:
+ case SDL_TextureScaleMode_Fast:
+ IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
+ D3DTEXF_POINT);
+ IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
+ D3DTEXF_POINT);
+ break;
+ case SDL_TextureScaleMode_Slow:
+ IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
+ D3DTEXF_LINEAR);
+ IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
+ D3DTEXF_LINEAR);
+ break;
+ case SDL_TextureScaleMode_Best:
+ IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
+ D3DTEXF_GAUSSIANQUAD);
+ IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
+ D3DTEXF_GAUSSIANQUAD);
+ break;
+ }
+
result =
IDirect3DDevice9_SetTexture(data->device, 0,
(IDirect3DBaseTexture9 *) texturedata->