--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/quartz/SDL_QuartzEvents.m Thu Jun 07 14:28:11 2001 +0000
@@ -0,0 +1,368 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@devolution.com
+*/
+
+#include "SDL_QuartzKeys.h"
+
+static void QZ_InitOSKeymap (_THIS) {
+ int i;
+
+ for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
+ keymap[i] = SDLK_UNKNOWN;
+
+ // This keymap is almost exactly the same as the OS 9 one
+ keymap[QZ_ESCAPE] = SDLK_ESCAPE;
+ keymap[QZ_F1] = SDLK_F1;
+ keymap[QZ_F2] = SDLK_F2;
+ keymap[QZ_F3] = SDLK_F3;
+ keymap[QZ_F4] = SDLK_F4;
+ keymap[QZ_F5] = SDLK_F5;
+ keymap[QZ_F6] = SDLK_F6;
+ keymap[QZ_F7] = SDLK_F7;
+ keymap[QZ_F8] = SDLK_F8;
+ keymap[QZ_F9] = SDLK_F9;
+ keymap[QZ_F10] = SDLK_F10;
+ keymap[QZ_F11] = SDLK_F11;
+ keymap[QZ_F12] = SDLK_F12;
+ keymap[QZ_PRINT] = SDLK_PRINT;
+ keymap[QZ_SCROLLOCK] = SDLK_SCROLLOCK;
+ keymap[QZ_PAUSE] = SDLK_PAUSE;
+ keymap[QZ_POWER] = SDLK_POWER;
+ keymap[QZ_BACKQUOTE] = SDLK_BACKQUOTE;
+ keymap[QZ_1] = SDLK_1;
+ keymap[QZ_2] = SDLK_2;
+ keymap[QZ_3] = SDLK_3;
+ keymap[QZ_4] = SDLK_4;
+ keymap[QZ_5] = SDLK_5;
+ keymap[QZ_6] = SDLK_6;
+ keymap[QZ_7] = SDLK_7;
+ keymap[QZ_8] = SDLK_8;
+ keymap[QZ_9] = SDLK_9;
+ keymap[QZ_0] = SDLK_0;
+ keymap[QZ_MINUS] = SDLK_MINUS;
+ keymap[QZ_EQUALS] = SDLK_EQUALS;
+ keymap[QZ_BACKSPACE] = SDLK_BACKSPACE;
+ keymap[QZ_INSERT] = SDLK_INSERT;
+ keymap[QZ_HOME] = SDLK_HOME;
+ keymap[QZ_PAGEUP] = SDLK_PAGEUP;
+ keymap[QZ_NUMLOCK] = SDLK_NUMLOCK;
+ keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS;
+ keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE;
+ keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY;
+ keymap[QZ_TAB] = SDLK_TAB;
+ keymap[QZ_q] = SDLK_q;
+ keymap[QZ_w] = SDLK_w;
+ keymap[QZ_e] = SDLK_e;
+ keymap[QZ_r] = SDLK_r;
+ keymap[QZ_t] = SDLK_t;
+ keymap[QZ_y] = SDLK_y;
+ keymap[QZ_u] = SDLK_u;
+ keymap[QZ_i] = SDLK_i;
+ keymap[QZ_o] = SDLK_o;
+ keymap[QZ_p] = SDLK_p;
+ keymap[QZ_LEFTBRACKET] = SDLK_LEFTBRACKET;
+ keymap[QZ_RIGHTBRACKET] = SDLK_RIGHTBRACKET;
+ keymap[QZ_BACKSLASH] = SDLK_BACKSLASH;
+ keymap[QZ_DELETE] = SDLK_DELETE;
+ keymap[QZ_END] = SDLK_END;
+ keymap[QZ_PAGEDOWN] = SDLK_PAGEDOWN;
+ keymap[QZ_KP7] = SDLK_KP7;
+ keymap[QZ_KP8] = SDLK_KP8;
+ keymap[QZ_KP9] = SDLK_KP9;
+ keymap[QZ_KP_MINUS] = SDLK_KP_MINUS;
+ keymap[QZ_CAPSLOCK] = SDLK_CAPSLOCK;
+ keymap[QZ_a] = SDLK_a;
+ keymap[QZ_s] = SDLK_s;
+ keymap[QZ_d] = SDLK_d;
+ keymap[QZ_f] = SDLK_f;
+ keymap[QZ_g] = SDLK_g;
+ keymap[QZ_h] = SDLK_h;
+ keymap[QZ_j] = SDLK_j;
+ keymap[QZ_k] = SDLK_k;
+ keymap[QZ_l] = SDLK_l;
+ keymap[QZ_SEMICOLON] = SDLK_SEMICOLON;
+ keymap[QZ_QUOTE] = SDLK_QUOTE;
+ keymap[QZ_RETURN] = SDLK_RETURN;
+ keymap[QZ_KP4] = SDLK_KP4;
+ keymap[QZ_KP5] = SDLK_KP5;
+ keymap[QZ_KP6] = SDLK_KP6;
+ keymap[QZ_KP_PLUS] = SDLK_KP_PLUS;
+ keymap[QZ_LSHIFT] = SDLK_LSHIFT;
+ keymap[QZ_z] = SDLK_z;
+ keymap[QZ_x] = SDLK_x;
+ keymap[QZ_c] = SDLK_c;
+ keymap[QZ_v] = SDLK_v;
+ keymap[QZ_b] = SDLK_b;
+ keymap[QZ_n] = SDLK_n;
+ keymap[QZ_m] = SDLK_m;
+ keymap[QZ_COMMA] = SDLK_COMMA;
+ keymap[QZ_PERIOD] = SDLK_PERIOD;
+ keymap[QZ_SLASH] = SDLK_SLASH;
+ keymap[QZ_UP] = SDLK_UP;
+ keymap[QZ_KP1] = SDLK_KP1;
+ keymap[QZ_KP2] = SDLK_KP2;
+ keymap[QZ_KP3] = SDLK_KP3;
+ keymap[QZ_KP_ENTER] = SDLK_KP_ENTER;
+ keymap[QZ_LCTRL] = SDLK_LCTRL;
+ keymap[QZ_LALT] = SDLK_LALT;
+ keymap[QZ_LMETA] = SDLK_LMETA;
+ keymap[QZ_SPACE] = SDLK_SPACE;
+ keymap[QZ_LEFT] = SDLK_LEFT;
+ keymap[QZ_DOWN] = SDLK_DOWN;
+ keymap[QZ_RIGHT] = SDLK_RIGHT;
+ keymap[QZ_KP0] = SDLK_KP0;
+ keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD;
+ keymap[QZ_IBOOK_ENTER] = SDLK_KP_ENTER;
+ keymap[QZ_IBOOK_RIGHT] = SDLK_RIGHT;
+ keymap[QZ_IBOOK_DOWN] = SDLK_DOWN;
+ keymap[QZ_IBOOK_UP] = SDLK_UP;
+ keymap[QZ_IBOOK_LEFT] = SDLK_LEFT;
+}
+
+static void QZ_DoKey (int state, NSEvent *event) {
+
+ NSString *chars;
+ int i;
+ SDL_keysym key;
+
+ /* An event can contain multiple characters */
+ /* I'll ignore this fact for now, since there is only one virtual key code per event */
+ chars = [ event characters ];
+ for (i =0; i < 1 /*[ chars length ] */; i++) {
+
+ key.scancode = [ event keyCode ];
+ key.sym = keymap [ key.scancode ];
+ key.unicode = [ chars characterAtIndex:i];
+ key.mod = KMOD_NONE;
+
+ SDL_PrivateKeyboard (state, &key);
+ }
+}
+
+static void QZ_DoModifiers (unsigned int newMods) {
+
+ const int offset = 18;
+ const int mapping[] = { SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, 0, SDLK_LMETA } ;
+
+ int bit;
+ SDL_keysym key;
+ key.scancode = 0;
+ key.sym = SDLK_UNKNOWN;
+ key.unicode = 0;
+ key.mod = KMOD_NONE;
+
+ /* Iterate through the bits, testing each against the current modifiers */
+ for (bit = NSShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1) {
+
+ unsigned int currentMask, newMask;
+
+ currentMask = currentMods & bit;
+ newMask = newMods & bit;
+
+ if ( currentMask &&
+ currentMask != newMask ) { /* modifier up event */
+
+ key.sym = mapping[ currentMask >> offset ];
+ SDL_PrivateKeyboard (SDL_RELEASED, &key);
+ }
+ else
+ if ( newMask &&
+ currentMask != newMask ) { /* modifier down event */
+
+ key.sym = mapping [ newMask >> offset ];
+ SDL_PrivateKeyboard (SDL_PRESSED, &key);
+ }
+ }
+
+ currentMods = newMods;
+}
+
+static void QZ_DoActivate (_THIS, NSPoint p) {
+
+ inForeground = YES;
+
+ /* Regrab the mouse */
+ if (currentGrabMode == SDL_GRAB_ON) {
+ QZ_WarpWMCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2);
+ CGAssociateMouseAndMouseCursorPosition (0);
+ }
+
+ SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS);
+}
+
+static void QZ_DoDeactivate (_THIS) {
+
+ inForeground = NO;
+
+ /* Ungrab mouse if it is grabbed */
+ if (currentGrabMode == SDL_GRAB_ON) {
+ CGAssociateMouseAndMouseCursorPosition (1);
+ }
+
+ SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS);
+}
+
+static void QZ_PumpEvents (_THIS) {
+
+ NSDate *distantPast = [ NSDate distantPast ];
+
+ //NSAutoreleasePool *pool;
+ //pool = [ [ NSAutoreleasePool alloc ] init ];
+
+ NSEvent *event;
+ NSRect winRect;
+ NSRect titleBarRect;
+
+ winRect = NSMakeRect (0, 0, SDL_VideoSurface->w + 1, SDL_VideoSurface->h + 1);
+ titleBarRect = NSMakeRect ( 0, SDL_VideoSurface->h, SDL_VideoSurface->w,
+ SDL_VideoSurface->h + 22 );
+
+ do {
+
+ /* Poll for an event. This will not block */
+ event = [ NSApp nextEventMatchingMask:NSAnyEventMask
+ untilDate:distantPast
+ inMode: NSDefaultRunLoopMode dequeue:YES ];
+
+ if (event != nil) {
+ unsigned int type;
+ NSPoint p;
+
+ type = [ event type ];
+ p = [ event locationInWindow ];
+
+ #define DO_MOUSE_DOWN(button, sendToWindow) \
+ if ( inForeground ) { \
+ if ( NSPointInRect(p,winRect)) \
+ SDL_PrivateMouseButton (SDL_PRESSED, button, p.x, SDL_VideoSurface->h - p.y); \
+ else if (sendToWindow) \
+ [ window sendEvent:event ]; \
+ } \
+ else { \
+ QZ_DoActivate (this, p); \
+ }
+
+ #define DO_MOUSE_UP(button, sendToWindow) \
+ if ( ! NSPointInRect (p, titleBarRect) ) \
+ SDL_PrivateMouseButton (SDL_RELEASED, button, p.x, SDL_VideoSurface->h - p.y); \
+ if (sendToWindow) \
+ [ window sendEvent:event ]
+
+ switch ( type) {
+
+ case NSLeftMouseDown:
+ if ( NSCommandKeyMask & currentMods ) {
+ DO_MOUSE_DOWN (3, 0);
+ }
+ else if ( NSAlternateKeyMask & currentMods ) {
+ DO_MOUSE_DOWN (2, 0);
+ }
+ else {
+ DO_MOUSE_DOWN (1, 1);
+ }
+ break;
+ case 25: DO_MOUSE_DOWN (2, 0); break;
+ case NSRightMouseDown: DO_MOUSE_DOWN (3, 0); break;
+ case NSLeftMouseUp:
+ if ( NSCommandKeyMask & currentMods ) {
+ DO_MOUSE_UP (3, 0);
+ }
+ else if ( NSAlternateKeyMask & currentMods ) {
+ DO_MOUSE_UP (2, 0);
+ }
+ else
+ DO_MOUSE_UP (1, 1);
+ break;
+ case 26: DO_MOUSE_UP (2, 0); break;
+ case NSRightMouseUp: DO_MOUSE_UP (3, 0); break;
+ case NSSystemDefined:
+ //if ([event subtype] == 7) {
+ // unsigned int buttons; // up to 32 mouse button states!
+ // buttons = [ event data2 ];
+ //}
+ break;
+ case NSLeftMouseDragged:
+ case NSRightMouseDragged:
+ case 27:
+ SDL_PrivateMouseMotion (SDL_PRESSED, 0, p.x, SDL_VideoSurface->h - p.y);
+ break;
+ case NSMouseMoved:
+ {
+ static int moves = 0;
+
+ if ( (moves % 10) == 0 ) {
+ SDL_PrivateMouseMotion (SDL_RELEASED, 0, p.x, SDL_VideoSurface->h - p.y);
+ moves = 0;
+ }
+ else {
+ CGMouseDelta dx, dy;
+ CGGetLastMouseDelta (&dx, &dy);
+ SDL_PrivateMouseMotion (SDL_RELEASED, 1, dx, dy);
+ moves++;
+ }
+ }
+ break;
+ case NSScrollWheel:
+ {
+ if (NSPointInRect(p, winRect)) {
+ float dy;
+ dy = [ event deltaY ];
+ if ( dy > 0.0 ) /* Scroll up */
+ SDL_PrivateMouseButton (SDL_PRESSED, 4, p.x, SDL_VideoSurface->h - p.y);
+ else /* Scroll down */
+ SDL_PrivateMouseButton (SDL_PRESSED, 5, p.x, SDL_VideoSurface->h - p.y);
+ }
+ }
+ break;
+ case NSKeyUp:
+ QZ_DoKey (SDL_RELEASED, event);
+ break;
+ case NSKeyDown:
+ QZ_DoKey (SDL_PRESSED, event);
+ break;
+ case NSFlagsChanged:
+ QZ_DoModifiers( [ event modifierFlags ] );
+ break;
+ case NSMouseEntered: break;
+ case NSMouseExited: break;
+ case NSAppKitDefined:
+ switch ( [ event subtype ] ) {
+ case NSApplicationActivatedEventType:
+ QZ_DoActivate (this, p);
+ break;
+ case NSApplicationDeactivatedEventType:
+ QZ_DoDeactivate (this);
+ break;
+ case NSWindowMovedEventType:
+ [ window sendEvent:event ];
+ break;
+ }
+ break;
+ case NSApplicationDefined: break;
+ case NSPeriodic: break;
+ case NSCursorUpdate: break;
+ }
+ }
+ // [ pool release ];
+
+ } while (event != nil);
+}
+