android-project/AndroidManifest.xml
changeset 6631 47ab7ba21530
parent 6392 fa7eb111f994
child 6632 147f85ac2e4b
--- a/android-project/AndroidManifest.xml	Fri Nov 02 02:22:32 2012 -0700
+++ b/android-project/AndroidManifest.xml	Fri Nov 02 02:37:49 2012 -0700
@@ -1,12 +1,44 @@
 <?xml version="1.0" encoding="utf-8"?>
 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
+    <!-- Replace org.libsdl.app with the identifier of your game, e.g.
+         com.gamemaker.game
+     -->
       package="org.libsdl.app"
       android:versionCode="1"
-      android:versionName="1.0">
+      android:versionName="1.0"
+      android:installLocation="auto">
+
+    <!-- Create a Java class extending SDLActivity and place it in a
+         directory under src matching the package, e.g.
+         	src/com/gamemaker/game/MyGame.java
+
+        /**********************************************************/
+	package com.gamemaker.game;
+
+	import org.libsdl.app.SDLActivity; 
+	import android.os.*; 
+
+	/* 
+	 * A sample wrapper class that just calls SDLActivity 
+	 */ 
 
-    <uses-sdk android:minSdkVersion="5" />
+	public class MyGame extends SDLActivity { 
+	    protected void onCreate(Bundle savedInstanceState) { 
+	        super.onCreate(savedInstanceState); 
+	    } 
+	   
+	    protected void onDestroy() { 
+	        super.onDestroy(); 
+	    } 
+	}
+        /**********************************************************/
 
-    <application android:label="@string/app_name" android:icon="@drawable/icon">
+         then replace "SDLActivity" in the XML below with the name of
+         your class, e.g. "MyGame" ...
+    -->
+    <application android:label="@string/app_name"
+                 android:icon="@drawable/icon"
+	         android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
         <activity android:name="SDLActivity"
                   android:label="@string/app_name">
             <intent-filter>
@@ -15,4 +47,13 @@
             </intent-filter>
         </activity>
     </application>
+
+    <!-- Android 2.1 -->
+    <uses-sdk android:minSdkVersion="10" /> 
+
+    <!-- OpenGL ES 2.0 -->
+    <uses-feature android:glEsVersion="0x00020000" /> 
+
+    <!-- Allow writing to external storage -->
+    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> 
 </manifest>