changeset 6430 48d519500f7e
parent 1251 86d0d01290ea
--- a/README.WinCE	Fri Sep 14 18:18:38 2012 -0400
+++ b/README.WinCE	Sat Sep 15 10:59:39 2012 -0400
@@ -1,55 +1,9 @@
-Project files for embedded Visual C++ 3.0, 4.0 and 
-Visual Studio 2005 can be found in
-SDL supports GAPI and WinDib output for Windows CE.
-GAPI driver supports:
-- all possible WinCE devices (Pocket PC, Smartphones, HPC)
-  with different orientations of video memory and resolutions.
-- 4, 8 and 16 bpp devices
-- special handling of 8bpp on 8bpp devices
-- VGA mode, you can even switch between VGA and GAPI in runtime
-  (between 240x320 and 480x640 for example). On VGA devices you can
-  use either GAPI or VGA.
-- Landscape mode and automatic rotation of buttons and stylus coordinates.
-  To enable landscape mode make width of video screen bigger than height.
-  For example: 
-    SDL_SetVideoMode(320,240,16,SDL_FULLSCREEN)
-- WM2005
-- SDL_ListModes
-There are several SDL features not available in the WinCE port of SDL.
+Windows CE is no longer supported by SDL.
-- DirectX is not yet available
-- Semaphores are not available
-- Joystick support is not available
-- CD-ROM control is not available
-In addition, there are several features that run in "degraded" mode:
-Preprocessor Symbol		Effect
-===================		=================================
-USE_GETTICKCOUNT		Less accurate values for SDL time functions
-USE_SETTIMER			Use only a single marginally accurate timer
+We have left the CE support in SDL 1.2 for those that must have it, and we
+will accept patches that support more modern Windows Mobile platforms for
+SDL 2.0.
-DISABLE_ICON_SUPPORT		Can't set the runtime window icon
-USE_STATIC_CURSOR		Only the arrow cursor is available
-NO_GETKEYBOARDSTATE		Can't get modifier state on keyboard focus
-NO_GETKEYBOARDSTATE		Very limited keycode translation
-NO_GETDIBITS			Can't distinguish between 15 bpp and 16 bpp
-NO_GAMMA_SUPPORT		Gamma correction not available