--- a/include/SDL_pixels.h Mon May 29 03:53:21 2006 +0000
+++ b/include/SDL_pixels.h Mon May 29 04:04:35 2006 +0000
@@ -109,64 +109,64 @@
{
SDL_PixelFormat_Unknown,
SDL_PixelFormat_Index1LSB =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Index1, SDL_BitmapOrder_1234, 0,
- 1, 0),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index1, SDL_BitmapOrder_1234, 0,
+ 1, 0),
SDL_PixelFormat_Index1MSB =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Index1, SDL_BitmapOrder_4321, 0,
- 1, 0),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index1, SDL_BitmapOrder_4321, 0,
+ 1, 0),
SDL_PixelFormat_Index4LSB =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Index4, SDL_BitmapOrder_1234, 0,
- 2, 0),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index4, SDL_BitmapOrder_1234, 0,
+ 2, 0),
SDL_PixelFormat_Index4MSB =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Index4, SDL_BitmapOrder_4321, 0,
- 2, 0),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index4, SDL_BitmapOrder_4321, 0,
+ 2, 0),
SDL_PixelFormat_Index8 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Index8, 0, 0, 8, 1),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index8, 0, 0, 8, 1),
SDL_PixelFormat_RGB332 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed8, SDL_PackedOrder_XRGB,
- SDL_PackedLayout_332, 8, 1),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed8, SDL_PackedOrder_XRGB,
+ SDL_PackedLayout_332, 8, 1),
SDL_PixelFormat_RGB444 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed16, SDL_PackedOrder_XRGB,
- SDL_PackedLayout_4444, 12, 2),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_XRGB,
+ SDL_PackedLayout_4444, 12, 2),
SDL_PixelFormat_RGB555 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed16, SDL_PackedOrder_XRGB,
- SDL_PackedLayout_1555, 15, 2),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_XRGB,
+ SDL_PackedLayout_1555, 15, 2),
SDL_PixelFormat_ARGB4444 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed16, SDL_PackedOrder_ARGB,
- SDL_PackedLayout_4444, 16, 2),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_ARGB,
+ SDL_PackedLayout_4444, 16, 2),
SDL_PixelFormat_ARGB1555 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed16, SDL_PackedOrder_ARGB,
- SDL_PackedLayout_1555, 16, 2),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_ARGB,
+ SDL_PackedLayout_1555, 16, 2),
SDL_PixelFormat_RGB565 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed16, SDL_PackedOrder_XRGB,
- SDL_PackedLayout_565, 16, 2),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_XRGB,
+ SDL_PackedLayout_565, 16, 2),
SDL_PixelFormat_RGB24 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_ArrayU8, SDL_ArrayOrder_RGB, 0,
- 24, 3),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_ArrayU8, SDL_ArrayOrder_RGB, 0,
+ 24, 3),
SDL_PixelFormat_BGR24 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_ArrayU8, SDL_ArrayOrder_BGR, 0,
- 24, 3),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_ArrayU8, SDL_ArrayOrder_BGR, 0,
+ 24, 3),
SDL_PixelFormat_RGB888 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_XRGB,
- SDL_PackedLayout_8888, 24, 4),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_XRGB,
+ SDL_PackedLayout_8888, 24, 4),
SDL_PixelFormat_BGR888 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_XBGR,
- SDL_PackedLayout_8888, 24, 4),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_XBGR,
+ SDL_PackedLayout_8888, 24, 4),
SDL_PixelFormat_ARGB8888 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_ARGB,
- SDL_PackedLayout_8888, 32, 4),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_ARGB,
+ SDL_PackedLayout_8888, 32, 4),
SDL_PixelFormat_RGBA8888 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_RGBA,
- SDL_PackedLayout_8888, 32, 4),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_RGBA,
+ SDL_PackedLayout_8888, 32, 4),
SDL_PixelFormat_ABGR8888 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_ABGR,
- SDL_PackedLayout_8888, 32, 4),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_ABGR,
+ SDL_PackedLayout_8888, 32, 4),
SDL_PixelFormat_BGRA8888 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_BGRA,
- SDL_PackedLayout_8888, 32, 4),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_BGRA,
+ SDL_PackedLayout_8888, 32, 4),
SDL_PixelFormat_ARGB2101010 =
- SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_ARGB,
- SDL_PackedLayout_2101010, 32, 4),
+ SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_ARGB,
+ SDL_PackedLayout_2101010, 32, 4),
};
typedef struct SDL_Color
@@ -213,19 +213,19 @@
* Convert one of the enumerated formats above to a bpp and RGBA masks.
* Returns SDL_TRUE, or SDL_FALSE if the conversion wasn't possible.
*/
-extern DECLSPEC SDL_bool SDL_PixelFormatEnumToMasks (Uint32 format, int *bpp,
- Uint32 * Rmask,
- Uint32 * Gmask,
- Uint32 * Bmask,
- Uint32 * Amask);
+extern DECLSPEC SDL_bool SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp,
+ Uint32 * Rmask,
+ Uint32 * Gmask,
+ Uint32 * Bmask,
+ Uint32 * Amask);
/*
* Convert a bpp and RGBA masks to one of the enumerated formats above.
* Returns SDL_PixelFormat_Unknown if the conversion wasn't possible.
*/
-extern DECLSPEC Uint32 SDL_MasksToPixelFormatEnum (int bpp, Uint32 Rmask,
- Uint32 Gmask, Uint32 Bmask,
- Uint32 Amask);
+extern DECLSPEC Uint32 SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask,
+ Uint32 Gmask, Uint32 Bmask,
+ Uint32 Amask);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus