--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/README.Win32 Thu Apr 26 16:45:43 2001 +0000
@@ -0,0 +1,53 @@
+
+==============================================================================
+Using the Simple DirectMedia Layer with Windows 95,NT
+==============================================================================
+
+These instructions are for people using the GNU free compilers.
+If you want to use Microsoft VC++ with SDL, read "VisualC.html"
+
+==============================================================================
+I. Building the Simple DirectMedia Layer libraries:
+ (This step isn't necessary if you have the SDL binary distribution)
+
+ First, get gcc compiler for Win32, which can be found at:
+ http://www.libsdl.org/Xmingw32/index.html
+
+ Grab the cross configure and make scripts, and then run:
+ sh cross-configure.sh
+ sh cross-make.sh install
+ If you have already built SDL natively, you must do "make distclean"
+ before you build for Win32.
+
+ If everything compiles successfully, you now have SDL.dll and gcc archive
+ libraries libSDLmain.a and libSDL.a installed in /usr/local/cross-tools/
+
+==============================================================================
+II. Building the Simple DirectMedia Layer test programs:
+
+ This is easy once you have built the libraries:
+
+ cd test; sh ../cross-configure.sh; sh ../cross-make.sh
+
+==============================================================================
+III. Building the Simple DirectMedia Layer demo programs:
+
+ Go to the directory containing the demo you want to build and type:
+
+ sh cross-configure.sh; sh cross-make.sh
+
+ Be sure to rename the demo to use the .exe extension, or Windows will
+ not be able to execute it.
+
+==============================================================================
+IV. Enjoy! :)
+
+ If you have a project you'd like me to know about, or want to ask questions,
+ go ahead and join the SDL developer's mailing list by sending e-mail to:
+
+ majordomo@lokigames.com
+
+ and put the line "subscribe sdl" in the body of the message.
+
+==============================================================================
+