src/joystick/dummy/SDL_sysjoystick.c
changeset 0 74212992fb08
child 252 e8157fcb3114
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/joystick/dummy/SDL_sysjoystick.c	Thu Apr 26 16:45:43 2001 +0000
@@ -0,0 +1,87 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* This is the system specific header for the SDL joystick API */
+
+#include <stdio.h>		/* For the definition of NULL */
+
+#include "SDL_error.h"
+#include "SDL_joystick.h"
+#include "SDL_sysjoystick.h"
+#include "SDL_joystick_c.h"
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks.  Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+	SDL_numjoysticks = 0;
+	return(0);
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+	SDL_SetError("Logic error: No joysticks available");
+	return(NULL);
+}
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+	SDL_SetError("Logic error: No joysticks available");
+	return(-1);
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+	return;
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+	return;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+	return;
+}
+