--- a/test/testgles.c Wed Oct 09 10:29:01 2013 -0300
+++ b/test/testgles.c Wed Oct 09 11:30:01 2013 -0300
@@ -159,6 +159,8 @@
state->gl_green_size = 5;
state->gl_blue_size = 5;
state->gl_depth_size = depth;
+ state->gl_major_version = 1;
+ state->gl_minor_version = 1;
if (fsaa) {
state->gl_multisamplebuffers=1;
state->gl_multisamplesamples=fsaa;
@@ -177,6 +179,8 @@
}
/* Create OpenGL ES contexts */
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
+
for (i = 0; i < state->num_windows; i++) {
context[i] = SDL_GL_CreateContext(state->windows[i]);
if (!context[i]) {