--- a/src/audio/bsd/SDL_bsdaudio.c Sat Oct 28 16:41:54 2006 +0000
+++ b/src/audio/bsd/SDL_bsdaudio.c Sat Oct 28 16:48:03 2006 +0000
@@ -122,7 +122,7 @@
return outputDeviceCount;
}
- return 0; /* shouldn't ever hit this. */
+ return 0; /* shouldn't ever hit this. */
}
static const char *
@@ -149,7 +149,7 @@
fprintf(stderr, "AUDIO_GETINFO failed.\n");
return;
}
-
+ /* *INDENT-OFF* */
fprintf(stderr, "\n"
"[play/record info]\n"
"buffer size : %d bytes\n"
@@ -177,7 +177,9 @@
info.play.error ? "yes" : "no",
info.play.waiting ? "yes" : "no",
info.play.active ? "yes" : "no");
+ /* *INDENT-ON* */
+ /* *INDENT-OFF* */
fprintf(stderr, "\n"
"[audio info]\n"
"monitor_gain : %i\n"
@@ -192,6 +194,7 @@
(info.mode == AUMODE_PLAY) ? "PLAY"
: (info.mode = AUMODE_RECORD) ? "RECORD"
: (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" : "?"));
+ /* *INDENT-ON* */
#endif /* DEBUG_AUDIO */
}
@@ -206,7 +209,9 @@
/* Use timer for general audio synchronization */
Sint32 ticks;
- ticks = ((Sint32)(this->hidden->next_frame-SDL_GetTicks()))-FUDGE_TICKS;
+ ticks =
+ ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) -
+ FUDGE_TICKS;
if (ticks > 0) {
SDL_Delay(ticks);
}
@@ -222,7 +227,8 @@
#ifdef DEBUG_AUDIO
fprintf(stderr, "Waiting for audio to get ready\n");
#endif
- if (select(this->hidden->audio_fd+1,NULL,&fdset,NULL,&timeout) <= 0) {
+ if (select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, &timeout)
+ <= 0) {
const char *message =
"Audio timeout - buggy audio driver? (disabled)";
/* In general we should never print to the screen,
@@ -252,8 +258,7 @@
/* Write the audio data, checking for EAGAIN on broken audio drivers */
do {
written = write(this->hidden->audio_fd,
- &this->hidden->mixbuf[p],
- this->hidden->mixlen - p);
+ &this->hidden->mixbuf[p], this->hidden->mixlen - p);
if (written > 0)
p += written;
@@ -317,8 +322,8 @@
/* We don't care what the devname is...we'll try to open anything. */
/* ...but default to first name in the list... */
if (devname == NULL) {
- if ( ((iscapture) && (inputDeviceCount == 0)) ||
- ((!iscapture) && (outputDeviceCount == 0)) ) {
+ if (((iscapture) && (inputDeviceCount == 0)) ||
+ ((!iscapture) && (outputDeviceCount == 0))) {
SDL_SetError("No such audio device");
return 0;
}
@@ -327,7 +332,7 @@
/* Initialize all variables that we clean on shutdown */
this->hidden = (struct SDL_PrivateAudioData *)
- SDL_malloc((sizeof *this->hidden));
+ SDL_malloc((sizeof *this->hidden));
if (this->hidden == NULL) {
SDL_OutOfMemory();
return 0;
@@ -429,7 +434,7 @@
}
static int
-BSDAUDIO_Init(SDL_AudioDriverImpl *impl)
+BSDAUDIO_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
impl->DetectDevices = BSDAUDIO_DetectDevices;