--- a/include/SDL_thread.h Wed Apr 10 17:12:32 2002 +0000
+++ b/include/SDL_thread.h Thu Apr 11 14:35:16 2002 +0000
@@ -50,24 +50,24 @@
typedef struct SDL_Thread SDL_Thread;
/* Create a thread */
-extern DECLSPEC SDL_Thread * SDL_CreateThread(int (*fn)(void *), void *data);
+extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data);
/* Get the 32-bit thread identifier for the current thread */
-extern DECLSPEC Uint32 SDL_ThreadID(void);
+extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void);
/* Get the 32-bit thread identifier for the specified thread,
equivalent to SDL_ThreadID() if the specified thread is NULL.
*/
-extern DECLSPEC Uint32 SDL_GetThreadID(SDL_Thread *thread);
+extern DECLSPEC Uint32 SDLCALL SDL_GetThreadID(SDL_Thread *thread);
/* Wait for a thread to finish.
The return code for the thread function is placed in the area
pointed to by 'status', if 'status' is not NULL.
*/
-extern DECLSPEC void SDL_WaitThread(SDL_Thread *thread, int *status);
+extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread *thread, int *status);
/* Forcefully kill a thread without worrying about its state */
-extern DECLSPEC void SDL_KillThread(SDL_Thread *thread);
+extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread *thread);
/* Ends C function definitions when using C++ */