--- a/BUGS Wed Feb 14 10:25:41 2007 +0000
+++ b/BUGS Wed Feb 14 10:41:55 2007 +0000
@@ -1,192 +1,18 @@
-All:
- Audio rate conversion is only implemented by multiplying or dividing
- by a power of two. This is a side-effect of the requirement that the
- raw audio buffer size be a power of two, and can hopefully be fixed.
- This means 8 KHz audio converted to 22 KHz ends up being 16 KHz. :-/
-
- When the implementation is writing directly to video memory the mouse
- cursor doesn't work properly. Applications which do this should use
- their own mouse cursor and call SDL_ShowCursor(0) to hide the system
- cursor.
-
-Linux:
- Wide UNICODE character input (Kanji, etc.) is not yet supported.
- It requires handling of keyboard mapping events and using the XIM
- input translation extension. I will implement it as requested.
- Latin-1 keyboard input works fine.
- (UPDATE 04/06/2004: this bug is now fixed)
-
- The keyboard modifiers are not set to the correct state on startup.
-
- The AAlib, GGI, and SVGAlib video drivers are not heavily tested.
-
-Win32:
- The MCI driver can't tell if the CD-ROM drive is paused or stopped.
-
- The SDL_INIT_EVENTTHREAD flag is not supported on Win32
- (Idea: create a separate DirectInput polling thread)
- The main purpose of this flag is for smooth cursor motion in
- fullscreen environments.
-
- Wide UNICODE character input (Kanji, etc.) is not yet supported.
- This requires the ToUnicode() API which is only implemented on
- Windows NT/2000, not on Windows 95/98.
- Latin-1 keyboard input works fine.
-
- Joysticks are only supported under the Win32 MultiMedia API,
- DirectInput support is not yet implemented.
-
-BeOS:
- BePPC is not supported, apparently not even by Be Inc.
+Bugs are now managed in the SDL bug tracker, here:
- SDL_WM_GrabInput() is not implemented.
- Does anyone know how to do this? SDL_WM_GrabInput() is designed
- to prevent the user from switching input and mouse focus away from
- the SDL application.
-
- Continuous relative mouse motion is not implemented.
-
- Wide UNICODE character input (Kanji, etc.) has not been tested.
- Latin-1 keyboard input works fine.
-
-MacOS:
- Palette handling isn't implemented in windowed mode yet.
-
- Audio hasn't been extensively tested, in particular the locking
- isn't implemented and mixer routines may not call malloc() or free()
- because they are called at interrupt time.
-
- SDL_WM_GrabInput() is not implemented.
- Does anyone know how to do this? SDL_WM_GrabInput() is designed
- to prevent the user from switching input and mouse focus away from
- the SDL application.
-
- Continuous relative mouse motion is not implemented.
+ http://bugzilla.libsdl.org/
- SDL_AddTimer() and SDL_RemoveTimer() haven't been implemented yet.
-
- Not all of the keys are properly recognized on the keyboard.
-
-Mac OS X:
- Depth switching for windowed mode isn't implemented yet.
-
- Palette handling isn't implemented in windowed mode yet.
-
- Command-line arguments dialog is not implemented yet.
+You may report bugs there, and search to see if a given issue has already
+ been reported, discussed, and maybe even fixed.
- Fullscreen drawing has some artifacts.
-
- Fullscreen OpenGL for the software renderer is broken.
-
- Some OpenGL parameters are not accounted for, for example color bits customization.
-
- Continuous mouse motion perhaps is not as smooth as it should be.
-
- SDL_WM_GrabInput() is implemented, but it "freezes" the hardware
- cursor in the center of the window/screen. Also, mouse moved events
- are not generated, and the keyboard cannot be grabbed.
-
- Mac OS X seems to have a broken pthread_cancel() implementation.
- Actually, it just only has one cancellation point defined.
- http://lists.apple.com/archives/darwin-development/2004/Jun/24/killingapthread.001.txt
-FreeBSD:
- pthread_cancel() isn't supported by FreeBSD 3.X, so threads don't
- work on versions of FreeBSD earlier than 4.0.
-
- The CD-ROM handling doesn't work completely.
-
- Wide UNICODE character input (Kanji, etc.) is not yet supported.
- It requires handling of keyboard mapping events and using the XIM
- input translation extension. I will implement it as requested.
- Latin-1 keyboard input works fine.
- (UPDATE 04/06/2004: this bug is now fixed but needs testing)
-
- The keyboard modifiers are not set to the correct state on startup.
-
-Solaris:
- The joystick functions are not implemented yet.
-
- Wide UNICODE character input (Kanji, etc.) is not yet supported.
- It requires handling of keyboard mapping events and using the XIM
- input translation extension. I will implement it as requested.
- Latin-1 keyboard input works fine.
- (UPDATE 04/06/2004: this bug is now fixed but needs testing)
-
- The keyboard modifiers are not set to the correct state on startup.
-IRIX:
- The CD-ROM handling doesn't work completely.
-
- The joystick functions are not implemented yet.
+You may also find help at the SDL mailing list. Subscription information:
- Wide UNICODE character input (Kanji, etc.) is not yet supported.
- It requires handling of keyboard mapping events and using the XIM
- input translation extension. I will implement it as requested.
- Latin-1 keyboard input works fine.
- (UPDATE 04/06/2004: this bug is now fixed but needs testing)
-
- The keyboard modifiers are not set to the correct state on startup.
-
-EPOC:
- Only Crystal version of Epoc/SymbianOS is currently supported.
-
- SDL is implemented in static library only. SDL uses static/global
- variables and that is not allowed in EPOC dll libraries.
-
- Sound is not yet supported.
-
- Joystick, OpenGL and cdrom is not supported (think about cdrom in a cell phone:-).
-
- No console output screen. Printing to stdout do not have any effect.
+ http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
-QNX:
- Fullscreen switch doesn't work (disabled for now).
-
-
-OpenBSD: -= NOT YET SUPPORTED =-
- This is reported to work, but I haven't verified this.
-
- Wide UNICODE character input (Kanji, etc.) is not yet supported.
- It requires handling of keyboard mapping events and using the XIM
- input translation extension. I will implement it as requested.
- Latin-1 keyboard input works fine.
- (UPDATE 04/06/2004: this bug is now fixed but needs testing)
-
- The keyboard modifiers are not set to the correct state on startup.
-
-OSF/Tru64: -= NOT YET SUPPORTED =-
- The audio functions are not implemented yet.
-
- Joysticks and CD-ROM functions are not implemented yet.
+Bug reports are welcome here, but we really appreciate if you use Bugzilla, as
+ bugs discussed on the mailing list may be forgotten or missed.
- Wide UNICODE character input (Kanji, etc.) is not yet supported.
- It requires handling of keyboard mapping events and using the XIM
- input translation extension. I will implement it as requested.
- Latin-1 keyboard input works fine.
- (UPDATE 04/06/2004: this bug is now fixed but needs testing)
-
- The keyboard modifiers are not set to the correct state on startup.
-AIX: -= NOT YET SUPPORTED =-
- This port has only been tested with AIX 4.3.3
-
- The OpenGL support doesn't work yet.
-
- The joystick subsystem isn't implemented yet.
-
- Endian detection doesn't work yet - needs a unique CPP symbol.
-
- Wide UNICODE character input (Kanji, etc.) is not yet supported.
- It requires handling of keyboard mapping events and using the XIM
- input translation extension. I will implement it as requested.
- Latin-1 keyboard input works fine.
- (UPDATE 04/06/2004: this bug is now fixed but needs testing)
-
- The keyboard modifiers are not set to the correct state on startup.
-
- The AIX port was done by Carsten.Griwodz@KOM.tu-darmstadt.de
- More information on this port is available at:
- http://www.kom.e-technik.tu-darmstadt.de/~griff/SDL/
-