README.OS2
changeset 1895 c121d94672cb
parent 1850 d5d3a6fe05a1
child 3244 7c73d5b5a0d6
--- a/README.OS2	Thu Jul 06 18:01:37 2006 +0000
+++ b/README.OS2	Mon Jul 10 21:04:37 2006 +0000
@@ -3,7 +3,7 @@
 SDL on OS/2
 ===========
 
-Last updated on May. 17, 2006.
+Last updated on May. 1, 2006.
 
 
 1. How to compile?
@@ -13,6 +13,8 @@
 - The OS/2 Developer's Toolkit
 - The OpenWatcom compiler 
   (http://www.openwatcom.org)
+- The FSLib library
+  (ftp://ftp.netlabs.org/pub/SDL)
 
 First of all, you have to unzip the Watcom-OS2.zip file. This will result in a 
 file called "makefile" and a file called "setvars.cmd" in this folder (and some
@@ -30,7 +32,7 @@
 for debugging.
 
 Then run "wmake".
-This should create the SDL12.DLL and the corresponding SDL12.LIB file here.
+This should create the SDL.DLL and the corresponding SDL.LIB file here.
 
 To test applications, it's a good idea to use the 'debug' build of SDL, and
 redirect the standard output and standard error output to files, to see what
@@ -46,8 +48,8 @@
 2. How to compile the testapps?
 -------------------------------
 
-Once you have SDL12.DLL compiled, navigate into the 'test' folder, copy in 
-there the newly built SDL12.DLL, and copy in there FSLib.DLL.
+Once you have SDL.DLL compiled, navigate into the 'test' folder, copy in there
+the newly built SDL.DLL, and copy in there FSLib.DLL.
 
 Then run "wmake" in there to compile some of the testapps.
 
@@ -189,10 +191,6 @@
 10. Changelog of the OS/2 port
 ------------------------------
 
-Version 1.2.10 - 2006-05-17  - Doodle
- - Small modifications for v1.2.10 release
- - Changed DLL name to include version info (currently SDL12.dll)
-
 Version 1.2 - 2006-05-01  - Doodle
  - Modified makefile system to have only one makefile
  - Included FSLib headers, DLL and LIB file
@@ -218,7 +216,7 @@
     SET SDL_USE_PROPORTIONAL_WINDOW=1
     dosbox.exe
    )
-   or, if you have the HOME environment variable set, then SDL12.DLL will
+   or, if you have the HOME environment variable set, then SDL.DLL will
    create a file in that directory called .sdl.proportionals, and you can
    put there the name of executable files that will be automatically made
    proportional.