src/joystick/SDL_sysjoystick.h
changeset 1895 c121d94672cb
parent 1402 d910939febfa
child 1978 542c78b6fb12
--- a/src/joystick/SDL_sysjoystick.h	Thu Jul 06 18:01:37 2006 +0000
+++ b/src/joystick/SDL_sysjoystick.h	Mon Jul 10 21:04:37 2006 +0000
@@ -26,28 +26,30 @@
 #include "SDL_joystick.h"
 
 /* The SDL joystick structure */
-struct _SDL_Joystick {
-	Uint8 index;		/* Device index */
-	const char *name;	/* Joystick name - system dependent */
+struct _SDL_Joystick
+{
+    Uint8 index;                /* Device index */
+    const char *name;           /* Joystick name - system dependent */
 
-	int naxes;		/* Number of axis controls on the joystick */
-	Sint16 *axes;		/* Current axis states */
+    int naxes;                  /* Number of axis controls on the joystick */
+    Sint16 *axes;               /* Current axis states */
+
+    int nhats;                  /* Number of hats on the joystick */
+    Uint8 *hats;                /* Current hat states */
 
-	int nhats;		/* Number of hats on the joystick */
-	Uint8 *hats;		/* Current hat states */
-	
-	int nballs;		/* Number of trackballs on the joystick */
-	struct balldelta {
-		int dx;
-		int dy;
-	} *balls;		/* Current ball motion deltas */
-	
-	int nbuttons;		/* Number of buttons on the joystick */
-	Uint8 *buttons;		/* Current button states */
-	
-	struct joystick_hwdata *hwdata;	/* Driver dependent information */
+    int nballs;                 /* Number of trackballs on the joystick */
+    struct balldelta
+    {
+        int dx;
+        int dy;
+    } *balls;                   /* Current ball motion deltas */
 
-	int ref_count;		/* Reference count for multiple opens */
+    int nbuttons;               /* Number of buttons on the joystick */
+    Uint8 *buttons;             /* Current button states */
+
+    struct joystick_hwdata *hwdata;     /* Driver dependent information */
+
+    int ref_count;              /* Reference count for multiple opens */
 };
 
 /* Function to scan the system for joysticks.
@@ -65,18 +67,18 @@
    This should fill the nbuttons and naxes fields of the joystick structure.
    It returns 0, or -1 if there is an error.
  */
-extern int SDL_SYS_JoystickOpen(SDL_Joystick *joystick);
+extern int SDL_SYS_JoystickOpen(SDL_Joystick * joystick);
 
 /* Function to update the state of a joystick - called as a device poll.
  * This function shouldn't update the joystick structure directly,
  * but instead should call SDL_PrivateJoystick*() to deliver events
  * and update joystick device state.
  */
-extern void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick);
+extern void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick);
 
 /* Function to close a joystick after use */
-extern void SDL_SYS_JoystickClose(SDL_Joystick *joystick);
+extern void SDL_SYS_JoystickClose(SDL_Joystick * joystick);
 
 /* Function to perform any system-specific joystick related cleanup */
 extern void SDL_SYS_JoystickQuit(void);
-
+/* vi: set ts=4 sw=4 expandtab: */