test/testcursor.c
changeset 1858 d3ac464fb3c1
child 1859 2fce7697adca
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/test/testcursor.c	Wed Jun 14 18:59:30 2006 +0000
@@ -0,0 +1,121 @@
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "SDL.h"
+
+/* This is an example 16x16 cursor
+	top left :	black
+	top right : inverted color or black
+	bottom left: white
+	bottom right: transparent
+	(swap left and right for different endianness)
+*/
+
+Uint16 cursor_data[16]={
+	0xffff,
+	0xffff,
+	0xffff,
+	0xffff,	
+
+	0xffff,
+	0xffff,
+	0xffff,
+	0xffff,	
+
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000
+};
+
+Uint16 cursor_mask[16]={
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00
+};
+
+int main(int argc, char *argv[])
+{
+	SDL_Surface *screen;
+	SDL_bool quit = SDL_FALSE, first_time = SDL_TRUE;
+	SDL_Cursor *cursor;
+	SDL_Rect update_area;
+
+	/* Load the SDL library */
+	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
+		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
+		return(1);
+	}
+
+	screen = SDL_SetVideoMode(320,200,8,SDL_ANYFORMAT);
+	if (screen==NULL) {
+		fprintf(stderr, "Couldn't initialize video mode: %s\n",SDL_GetError());
+		return(1);
+	}
+
+	update_area.x = update_area.y = 0;
+	update_area.w = screen->w;
+	update_area.h = screen->h;
+
+	SDL_FillRect(screen, NULL, 0x664422);
+
+	cursor = SDL_CreateCursor((Uint8 *)cursor_data, (Uint8 *)cursor_mask,
+		16, 16, 8, 8);
+	if (cursor==NULL) {
+		fprintf(stderr, "Couldn't initialize cursor: %s\n",SDL_GetError());
+		return(1);
+	}
+
+	SDL_SetCursor(cursor);
+
+	while (!quit) {
+		SDL_Event	event;
+		while (SDL_PollEvent(&event)) {
+			switch(event.type) {
+				case SDL_KEYDOWN:
+					if (event.key.keysym.sym == SDLK_ESCAPE) {
+						quit = SDL_TRUE;
+					}
+					break;
+				case SDL_QUIT:
+					quit = SDL_TRUE;
+					break;
+			}
+		}	
+		if (screen->flags & SDL_DOUBLEBUF) {
+			if (first_time) {
+				SDL_UpdateRects(screen, 1, &update_area);
+				first_time = SDL_FALSE;
+			}
+		} else {
+			SDL_Flip(screen);
+		}	
+		SDL_Delay(1);
+	}
+
+	SDL_FreeCursor(cursor);
+
+	SDL_Quit();
+	return(0);
+}