--- a/src/render/SDL_render.c Sun Feb 13 01:31:07 2011 -0800
+++ b/src/render/SDL_render.c Sun Feb 13 13:46:10 2011 -0800
@@ -27,7 +27,6 @@
#include "SDL_log.h"
#include "SDL_render.h"
#include "SDL_sysrender.h"
-#include "../video/SDL_pixels_c.h"
#include "software/SDL_render_sw_c.h"
@@ -306,8 +305,6 @@
SDL_bool needAlpha;
Uint32 i;
Uint32 format;
- int bpp;
- Uint32 Rmask, Gmask, Bmask, Amask;
SDL_Texture *texture;
CHECK_RENDERER_MAGIC(renderer, NULL);
@@ -333,20 +330,13 @@
}
}
- if (!SDL_PixelFormatEnumToMasks(format, &bpp,
- &Rmask, &Gmask, &Bmask, &Amask)) {
- SDL_SetError("Unknown pixel format");
- return NULL;
- }
-
texture = SDL_CreateTexture(renderer, format, SDL_TEXTUREACCESS_STATIC,
surface->w, surface->h);
if (!texture) {
return NULL;
}
- if (bpp == fmt->BitsPerPixel && Rmask == fmt->Rmask && Gmask == fmt->Gmask
- && Bmask == fmt->Bmask && Amask == fmt->Amask) {
+ if (format == surface->format->format) {
if (SDL_MUSTLOCK(surface)) {
SDL_LockSurface(surface);
SDL_UpdateTexture(texture, NULL, surface->pixels, surface->pitch);
@@ -359,7 +349,7 @@
SDL_Surface *temp = NULL;
/* Set up a destination surface for the texture update */
- SDL_InitFormat(&dst_fmt, bpp, Rmask, Gmask, Bmask, Amask);
+ SDL_InitFormat(&dst_fmt, format);
temp = SDL_ConvertSurface(surface, &dst_fmt, 0);
if (temp) {
SDL_UpdateTexture(texture, NULL, temp->pixels, temp->pitch);