--- a/src/render/SDL_render.c Sat Feb 05 10:11:27 2011 -0800
+++ b/src/render/SDL_render.c Sat Feb 05 10:35:36 2011 -0800
@@ -23,6 +23,7 @@
/* The SDL 2D rendering system */
+#include "SDL_hints.h"
#include "SDL_render.h"
#include "SDL_sysrender.h"
#include "../video/SDL_pixels_c.h"
@@ -94,21 +95,32 @@
{
SDL_Renderer *renderer = NULL;
int n = SDL_GetNumRenderDrivers();
+ const char *hint;
+
+ hint = SDL_GetHint(SDL_HINT_RENDER_VSYNC);
+ if (hint) {
+ if (*hint == '0') {
+ flags &= ~SDL_RENDERER_PRESENTVSYNC;
+ } else {
+ flags |= SDL_RENDERER_PRESENTVSYNC;
+ }
+ }
if (index < 0) {
- char *override = SDL_getenv("SDL_VIDEO_RENDERER");
-
- if (override) {
+ hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
+ if (hint) {
for (index = 0; index < n; ++index) {
const SDL_RenderDriver *driver = render_drivers[index];
- if (SDL_strcasecmp(override, driver->info.name) == 0) {
+ if (SDL_strcasecmp(hint, driver->info.name) == 0) {
/* Create a new renderer instance */
renderer = driver->CreateRenderer(window, flags);
break;
}
}
- } else {
+ }
+
+ if (!renderer) {
for (index = 0; index < n; ++index) {
const SDL_RenderDriver *driver = render_drivers[index];