--- a/README.android Fri Jan 07 09:53:08 2011 -0800
+++ b/README.android Fri Jan 07 15:18:17 2011 -0800
@@ -10,6 +10,7 @@
Android NDK r4 or later
http://developer.android.com/sdk/ndk/index.html
+
================================================================================
How the port works
================================================================================
@@ -21,6 +22,16 @@
Java project, along with some C support code that communicates with Java
- This eventually produces a standard Android .apk package
+The Android Java code implements an "activity" and can be found in:
+android-project/src/org/libsdl/app/SDLActivity.java
+
+The Java code loads your game code, the SDL shared library, and
+dispatches to native functions implemented in the SDL library:
+src/SDL_android.cpp
+
+Your project must include some glue code that starts your main() routine:
+src/main/android/SDL_android_main.cpp
+
================================================================================
Building an app
@@ -48,11 +59,11 @@
build.xml - build description file, used by ant
default.properties - holds the ABI for the application, currently android-4 which corresponds to the Android 1.6 system image
local.properties - holds the SDK path, you should change this to the path to your SDK
- jni/ - directory holding native code and Android.mk
+ jni/ - directory holding native code
jni/Android.mk - Android makefile that includes all subdirectories
jni/SDL/ - directory holding the SDL library files
jni/SDL/Android.mk - Android makefile for creating the SDL shared library
- jni/src/ - directory holding your application source
+ jni/src/ - directory holding your C/C++ source
jni/src/Android.mk - Android makefile that you should customize to include your source code and any library references
res/ - directory holding resources for your application
res/drawable-* - directories holding icons for different phone hardware