author Ryan C. Gordon <>
Wed, 03 Aug 2016 16:54:10 -0400
changeset 10235 0e83beda6d8b
parent 10234 05e2142bcd69
child 10240 0ba7106e9a6d
permissions -rw-r--r--
dummy audio: Patched to compile.

  Simple DirectMedia Layer
  Copyright (C) 1997-2016 Sam Lantinga <>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.
#include "../../SDL_internal.h"

/* Output audio to nowhere... */

#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_dummyaudio.h"

static int
DUMMYAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
    return 0;                   /* always succeeds. */

static int
DUMMYAUD_CaptureFromDevice(_THIS, void *buffer, int buflen)
    /* Delay to make this sort of simulate real audio input. */
    SDL_Delay((this->spec.samples * 1000) / this->spec.freq);

    /* always return a full buffer of silence. */
    SDL_memset(buffer, this->spec.silence, buflen);
    return buflen;

static int
DUMMYAUD_Init(SDL_AudioDriverImpl * impl)
    /* Set the function pointers */
    impl->OpenDevice = DUMMYAUD_OpenDevice;
    impl->CaptureFromDevice = DUMMYAUD_CaptureFromDevice;

    impl->OnlyHasDefaultOutputDevice = 1;
    impl->OnlyHasDefaultInputDevice = 1;
    impl->HasCaptureSupport = SDL_TRUE;

    return 1;   /* this audio target is available. */

AudioBootStrap DUMMYAUD_bootstrap = {
    "dummy", "SDL dummy audio driver", DUMMYAUD_Init, 1

/* vi: set ts=4 sw=4 expandtab: */