Makefile.wiz
author David Ludwig <dludwig@pobox.com>
Sat, 20 Aug 2016 13:46:45 -0400
changeset 10277 29d7289e9055
parent 10204 d7a20c257421
permissions -rw-r--r--
WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore a cursor's hidden state

The repro steps were this:
1. run an sdl2 winrt/uwp app, on Win10, v10.0.10586.0 or higher
2. hide the cursor, via a call to SDL_ShowCursor(0)
3. make the Win10 game bar appear, by pressing the Windows + G hotkey
4. observe that the mouse cursor appears, in order to interact with the
game bar (this is expected behavior)
5. make the Win10 game bar disappear, either by pressing the Windows + G hotkey
again, or clicking somewhere in the app

EXPECTED RESULT: cursor disappears, as game bar disappears

ACTUAL RESULT: cursor didn't always disappear
# Makefile to build the pandora SDL library
WIZSDK = /mythtv/media/devel/toolchains/openwiz/arm-openwiz-linux-gnu

AR	= $(WIZSDK)/bin/arm-openwiz-linux-gnu-ar
RANLIB	= $(WIZSDK)/bin/arm-openwiz-linux-gnu-ranlib
CC = $(WIZSDK)/bin/arm-openwiz-linux-gnu-gcc
CXX = $(WIZSDK)/bin/arm-openwiz-linux-gnu-g++
STRIP = $(WIZSDK)/bin/arm-openwiz-linux-gnu-strip

CFLAGS  = -Wall -fPIC -I./include -I$(WIZSDK)/include -DWIZ_GLES_LITE

TARGET_STATIC  = libSDL2.a
TARGET_SHARED  = libSDL2.so

SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \
	./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
	./src/joystick/*.c ./src/haptic/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
	./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c \
	./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
	./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
	./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \
	./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o
	

OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')

all: config_copy $(TARGET_STATIC) $(TARGET_SHARED)

$(TARGET_STATIC): $(OBJECTS)
	$(AR) crv $@ $^
	$(RANLIB) $@

$(TARGET_SHARED):
	$(CC) -shared -Wl,-soname,$(TARGET_SHARED).0 -o $(TARGET_SHARED).0.0.1  $(OBJECTS)
	ln -s $(TARGET_SHARED).0.0.1 $(TARGET_SHARED).0
	ln -s $(TARGET_SHARED).0 $(TARGET_SHARED)

config_copy:
	cp include/SDL_config_wiz.h include/SDL_config.h

clean:
	rm -f $(TARGET_STATIC) $(TARGET_SHARED)* $(OBJECTS)

install:
	mkdir -p $(WIZSDK)/lib
	mkdir -p $(WIZSDK)/include/SDL2
	cp -f $(TARGET_STATIC) $(WIZSDK)/lib
	cp -f $(TARGET_SHARED).0.0.1 $(WIZSDK)/lib
	rm -f $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
	ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0.0.1 $(WIZSDK)/lib/$(TARGET_SHARED).0
	ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)

	cp $(TARGET_STATIC) ../../toolchain/libs
	cp $(TARGET_SHARED).0.0.1 ../../toolchain/libs
	rm -f ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
	ln -s ../../toolchain/libs/$(TARGET_SHARED).0.0.1 ../../toolchain/libs/$(TARGET_SHARED).0
	ln -s ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)

	cp $(TARGET_SHARED).0.0.1 ../nehe_demos/build/$(TARGET_SHARED).0
	cp -f include/*.h $(WIZSDK)/include/SDL2/
	cp -f include/*.h ../../toolchain/include/SDL2/