author Sam Lantinga <>
Sat, 03 Jan 2009 21:01:02 +0000
changeset 2981 4bbb9de56029
parent 2978 4c9130d66e2c
child 2988 e7dd24f2f890
permissions -rw-r--r--
Good ideas, added to the TODO list

1.3 release checklist:
 * Add higher precision timers for profiling
 * Implement YUV texture support
   - in progress, software support is done, Ryan is working on OpenGL shaders
 * Put subversion revision in SDL_version.h
 * Tag snapshots with subversion revision
 * Implement desktop video mode change notification?
 * Add diagonal line clipping to SDL_IntersectRectAndLine()
 * Add OpenGL 3.0 context support
 * Finish multiple display support
 * Open windows on display that is selected when creating a window
 * Create testing plan - becoming more and more important...
   - unit tests for each feature and combination with expected output
     and actual output comparison.
 * Public license for SDL_compat.c, tests, and SDL_main*
 * Verify mouse grab support
 * Properly handle mouse grab with Vista DPI scaling
 * Make sure the mouse is where it's supposed to be when un-grabbed
 * Test native window codepath
 * Add keyboard enumeration / name query API
 * Add a timeout parameter for SDL_WaitEvent() (?)

Wish list for the 1.3 development branch:

 * Add a way to register custom events
 * DirectInput joystick support needs to be implemented
 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
 * Shaped windows, windows without borders
 * Multiple display support
 * Add a timestamp to events
 * Add audio input API
 * Add modifier state to key and button events

In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
int and evaluate all the rest of the datatypes.  This is the only place
we should do it though, since the 1.2 series should not break binary
compatibility in this way.

 * PCM and CDROM volume control (deprecated, but possible)