src/video/win32/SDL_win32keyboard.c
author Sam Lantinga <slouken@libsdl.org>
Thu, 06 Jul 2006 07:17:11 +0000
branchSDL-1.3
changeset 1724 6c63fc2bd986
parent 1720 a1ebb17f9c52
child 1725 98a3207ddde8
permissions -rw-r--r--
Proof of concept done - Win32 GDI implementation mostly complete.

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_win32video.h"

#include "../../events/SDL_keyboard_c.h"

void
WIN_AddKeyboard(_THIS)
{
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
    SDL_Keyboard keyboard;

    SDL_zero(keyboard);
    data->keyboard = SDL_AddKeyboard(&keyboard, -1);
}

void
WIN_DelKeyboard(_THIS)
{
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;

    SDL_DelKeyboard(data->keyboard);
}

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