author Holmes Futrell <>
Fri, 18 Jul 2008 18:24:50 +0000
changeset 2369 76e4bb13c937
parent 1840 c6a447c98584
permissions -rw-r--r--
Added line to include SDL_config_iphoneos.h when the platform is __IPHONEOS__

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<HEAD><TITLE>Simple DirectMedia Layer Introduction</TITLE></HEAD>
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<H2><A NAME="AEN8">Simple DirectMedia Layer Introduction</A></H2>
This library is designed to make it easy to write games that run on many
different platforms using the various native high-performance media interfaces,
(for video, audio, etc) and presenting a single source-code level API to
your application.  This is a fairly low level API, but using this, completely
portable applications can be written with a great deal of flexibility.
An introduction to SDL can be found online at:
<A HREF="" TARGET="_top"></A>
Tutorials on a variety of topics can be found online at:
<A HREF="" TARGET="_top"></A>
Documentation in Wiki form can be found online at:
<A HREF="" TARGET="_top"></A>
&nbsp;&nbsp;&nbsp; Sam Lantinga
<TT CLASS="EMAIL">&#60;<A HREF=""><A HREF="" TARGET="_top" ></A></A>&#62;</TT>
</P> <P>
<H1>Table of Contents</H1>
<LI><A HREF="html/index.html">Full Table of Contents</A></LI>
<LI><A HREF="html/guide.html">The SDL Guide</A></LI>
<LI><A HREF="html/reference.html">The SDL Reference</A></LI>
<LI><A HREF="html/general.html">Initialization</A></LI>
<LI><A HREF="html/video.html">Video</A></LI>
<LI><A HREF="html/wm.html">Window Manager</A></LI>
<LI><A HREF="html/event.html">Event Handling</A></LI>
<LI><A HREF="html/joystick.html">Joystick</A></LI>
<LI><A HREF="html/audio.html">Audio</A></LI>
<LI><A HREF="html/cdrom.html">CDROM</A></LI>
<LI><A HREF="html/thread.html">Threads</A></LI>
<LI><A HREF="html/time.html">Timers</A></LI>