src/joystick/dummy/SDL_sysjoystick.c
author Sam Lantinga <slouken@libsdl.org>
Mon, 26 Nov 2012 23:58:53 -0800
changeset 6706 b9f5fb1e78b5
parent 6705 1075e5ff6de0
child 6707 70eeb7e3ec2f
permissions -rw-r--r--
This should really fix it..

/*
  Simple DirectMedia Layer
  Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"

#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)

/* This is the system specific header for the SDL joystick API */

#include "SDL_joystick.h"
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"

/* Function to scan the system for joysticks.
 * It should return 0, or -1 on an unrecoverable fatal error.
 */
int
SDL_SYS_JoystickInit(void)
{
    return (0);
}

/* Function to get the device-dependent name of a joystick */
const char *
SDL_SYS_JoystickNameForIndex(int index)
{
    SDL_SetError("Logic error: No joysticks available");
    return (NULL);
}

/* Function to open a joystick for use.
   The joystick to open is specified by the index field of the joystick.
   This should fill the nbuttons and naxes fields of the joystick structure.
   It returns 0, or -1 if there is an error.
 */
int
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
{
    SDL_SetError("Logic error: No joysticks available");
    return (-1);
}

/* Function to update the state of a joystick - called as a device poll.
 * This function shouldn't update the joystick structure directly,
 * but instead should call SDL_PrivateJoystick*() to deliver events
 * and update joystick device state.
 */
void
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
{
    return;
}

/* Function to close a joystick after use */
void
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
{
    return;
}

/* Function to perform any system-specific joystick related cleanup */
void
SDL_SYS_JoystickQuit(void)
{
    return;
}

/* Function to perform the mapping from device index to the instance id for this index */
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int index)
{
    return index;
}

/* Function to determine is this joystick is attached to the system right now */
int SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
{
    return 1;
}

int SDL_SYS_NumJoysticks()
{
    return 0;
}

int SDL_SYS_JoystickNeedsPolling()
{
    return 0;
}

void SDL_SYS_JoystickDetect()
{
}

JoystickGUID SDL_SYS_PrivateJoystickGetDeviceGUID( int device_index )
{
    JoystickGUID guid;
    // the GUID is just the first 16 chars of the name for now
    const char *name = SDL_SYS_JoystickNameForIndex( device_index );
    SDL_zero( guid );
    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
    return guid;
}


JoystickGUID SDL_SYS_PrivateJoystickGetGUID(SDL_Joystick * joystick)
{
    JoystickGUID guid;
    // the GUID is just the first 16 chars of the name for now
    const char *name = joystick->name;
    SDL_zero( guid );
    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
    return guid;
}

#endif /* SDL_JOYSTICK_DUMMY || SDL_JOYSTICK_DISABLED */

/* vi: set ts=4 sw=4 expandtab: */