author Philipp Wiesemann <philipp.wiesemann@arcor.de>
Wed, 17 Aug 2016 21:04:50 +0200
changeset 10275 ba7dc3ebb81e
parent 9998 f67cf37e9cd4
permissions -rw-r--r--
Emscripten: Fixed opening previously closed joystick.

  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it

/* Definitions for platform dependent windowing functions to test SDL
   integration with native windows

#include "SDL.h"

/* This header includes all the necessary system headers for native windows */
#include "SDL_syswm.h"

typedef struct
    const char *tag;
    void *(*CreateNativeWindow) (int w, int h);
    void (*DestroyNativeWindow) (void *window);
} NativeWindowFactory;

extern NativeWindowFactory WindowsWindowFactory;

#define TEST_NATIVE_X11
extern NativeWindowFactory X11WindowFactory;

/* Actually, we don't really do this, since it involves adding Objective C
   support to the build system, which is a little tricky.  You can uncomment
   it manually though and link testnativecocoa.m into the test application.
extern NativeWindowFactory CocoaWindowFactory;