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Patched to compile.
2014-12-24, by Ryan C. Gordon
I don't know if Unix scripts are useful at all on Emscripten, but fix them up.
2014-12-24, by Ryan C. Gordon
A little more work on the Emscripten buildbot script.
2014-12-24, by Ryan C. Gordon
Added buildbot script for Emscripten port.
2014-12-24, by Ryan C. Gordon
Maybe patched to compile on Windows for real now?
2014-12-24, by Ryan C. Gordon
Patched to compile on Windows.
2014-12-24, by Ryan C. Gordon
Patched to compile on non-Emscripten targets.
2014-12-24, by Ryan C. Gordon
CMake: Minor cleanup up on the new SDL_*_ENABLED_BY_DEFAULT vars.
2014-12-13, by Ryan C. Gordon
Initial merge of Emscripten port!
2014-12-18, by Ryan C. Gordon
CMake: Replace "else(condition)" with "else()", etc.
2014-12-13, by Ryan C. Gordon
Treat any key device as a keyboard
2014-12-13, by Sam Lantinga
Removed unused includes and functions from test program.
2014-12-12, by Philipp Wiesemann
Replaced sqrt() with SDL_sqrt() in test program.
2014-12-12, by Philipp Wiesemann
Removed global variable from test program.
2014-12-12, by Philipp Wiesemann
Removed extern declaration of not existing SDL_numhaptics from internal header.
2014-12-11, by Philipp Wiesemann
Removed dependency to stdbool.h in implementation file for Android.
2014-12-10, by Philipp Wiesemann
Fixed setting text to clipboard in controllermap program.
2014-12-10, by Philipp Wiesemann
Added comments in example program.
2014-12-10, by Philipp Wiesemann
Fixed bug 2811 - [patch] Android core: Fix JNI 'nativeGetHint' symbol not being exported
2014-12-09, by Philipp Wiesemann
Fixed warnings about possible loss of data in conversion.
2014-12-06, by Philipp Wiesemann
Replaced free() with SDL_free() because related allocation also uses wrapper.
2014-12-04, by Philipp Wiesemann
Corrected header file guard comment.
2014-12-04, by Philipp Wiesemann
Fixed some paths in the new buildbot windows zipper script.
2014-12-04, by Ryan C. Gordon
Added a script to handle packing up Windows builds for the buildbot.
2014-12-04, by Ryan C. Gordon
ugh.. stray character
2014-12-03, by Edward Rudd
fix SDL_PRIs64 on windows compilers.. (should end in d)
2014-12-03, by Edward Rudd
switch to use SDL_PRI* macros for long long formatting everywhere.
2014-12-03, by Edward Rudd
fix incorrect struct member name in test code for wheel direction
2014-12-03, by Edward Rudd
update logging of events in test core
2014-11-23, by Edward Rudd
add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
2014-11-23, by Edward Rudd
WinRT: fixed bug whereby SDL would override an app's default orientation
2014-12-03, by David Ludwig
WinRT: removed SDL_HINT_WINRT_PREF_PATH_ROOT (introduced post-2.0.3 & pre-2.0.4)
2014-12-02, by David Ludwig
Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes
2014-11-30, by Andreas Schiffler
Removed generated doxygen output of visual test suite.
2014-11-30, by Philipp Wiesemann
Fixed bug 2795 - SDL library detection selects the wrong lib
2014-11-29, by Sam Lantinga
Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
2014-11-29, by Sam Lantinga
Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
2014-11-29, by Sam Lantinga
Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
2014-11-29, by Sam Lantinga
Improved the pitch variable description
2014-11-29, by Sam Lantinga
WinRT: bug and data-integrity fixes for SDL_GetPrefPath()
2014-11-29, by David Ludwig
Fixed bug 2786 - "UCS-2-INTERNAL" iconv encoding is not supported everywhere, use UTF-16LE instead
2014-11-28, by Sam Lantinga
Fixed bug 2676 - xdnd_version check issue in case ClientMessage
2014-11-28, by Sam Lantinga
Fixed bug 2411 - Even if built with --enable-clock_gettime, SDL2 still calls gettimeofday()
2014-11-28, by Sam Lantinga
iOS: Added support for iOS 8 LaunchScreen NIBs.
2014-11-02, by Eric Wing
WinRT: added SDL_HINT_WINRT_PREF_PATH_ROOT
2014-11-27, by David Ludwig
WinRT: removed a completed TODO item from an inline comment
2014-11-27, by David Ludwig
WinRT: added initial SDL_TEXTINPUT support
2014-11-26, by David Ludwig
Corrected header file guard comments.
2014-11-25, by Philipp Wiesemann
Fixed limitation for number of custom main() arguments on Android.
2014-11-25, by Philipp Wiesemann
Mac: Add drag & drop support.
2014-11-24, by Jørgen P. Tjernø
Cocoa: add in handling of "lost" touches on OS X. [bug #2635]
2014-11-23, by Edward Rudd
add "i" shortcut to testgesture tool to log # of fingers down on the touch devices.
2014-11-23, by Edward Rudd
add controllermap program to SDLTest xcode project
2014-11-23, by Edward Rudd
Fixed doxygen tags in header file documentation comments.
2014-11-23, by Philipp Wiesemann
Fixed typos in header file documentation comments.
2014-11-23, by Philipp Wiesemann
Fixed local reference leaks in messagebox implementation for Android.
2014-11-23, by Philipp Wiesemann
Added name for second Java Thread on Android.
2014-11-23, by Philipp Wiesemann
WinRT: fixed an invalid comment in SDL_GetPrefPath() (for WinRT)
2014-11-23, by David Ludwig
WinRT: allowed 'roaming' and 'temp' folder paths to be retrieved on WinPhone 8.1
2014-11-23, by David Ludwig
Fixed typo in header file documentation comment.
2014-11-23, by Philipp Wiesemann
Fixed bug 2726 - WinRT touches not setting 'which' field in virtual mouse events
2014-11-22, by David Ludwig
Corrected header file documentation comment.
2014-11-22, by Philipp Wiesemann
WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support
2014-11-15, by David Ludwig
WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown'
2014-11-15, by David Ludwig
WinRT: build fix for Visual C++ 2013 Update 4
2014-11-15, by David Ludwig
Fixed gcc-fat.sh failing to build Objective-C sources correctly.
2014-11-14, by Ryan C. Gordon
WinRT: fixed multi-touch bug whereby 2nd, 3rd, etc. fingers weren't moving
2014-11-09, by David Ludwig
Added missing brackets in test source assert messages.
2014-11-07, by Philipp Wiesemann
Fixed two typos in test source.
2014-11-07, by Philipp Wiesemann
WinRT: removed '-' from build script file names
2014-11-03, by David Ludwig
WinRT: added scripts to build Release copies of SDL for all WinRT variants
2014-11-03, by David Ludwig
WinRT: updated docs to include details of recently-expanded GLES2 support
2014-11-02, by David Ludwig
WinRT: fixed crash when trying, and failing, to load the opengles2 renderer
2014-11-02, by David Ludwig
WinRT: enabled OpenGL ES 2 support on Windows Phone
2014-11-02, by David Ludwig
WinRT: updated an OpenGL-related code-comment
2014-11-02, by David Ludwig
WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT
2014-11-02, by David Ludwig
WinRT: moved documentation + setup related TODO items out of README-winrt.md
2014-11-01, by David Ludwig
WinRT: made README-winrt.md slightly easier to read in an 80-column text editor
2014-11-01, by David Ludwig
WinRT: added details of the port's status, to README-winrt.md
2014-11-01, by David Ludwig
Patched to compile on pre-C99 compilers.
2014-10-30, by Ryan C. Gordon
X11: Fixed SDL_GetGlobalMouseState() to work better with multimonitor configs.
2014-10-29, by Dmitry Rekman
Fixed gamecontroller database sorting script not sorting the whole database.
2014-10-29, by Philipp Wiesemann
Removed unnecessary NULL check.
2014-10-29, by Philipp Wiesemann
Updated gamecontroller database sorting script to work with Python 3.
2014-10-29, by Philipp Wiesemann
Fixed SDL_AddHintCallback() crashing if no more memory available.
2014-10-29, by Philipp Wiesemann
Fixed bug 2647 - Memory leak in SDL_AddHintCallback function - SDL_hints.c
2014-10-29, by Philipp Wiesemann
WinRT: detailed steps, via the WinRT README, to fix a common build error
2014-10-27, by David Ludwig
Fixed two typos in header file comment.
2014-10-27, by Philipp Wiesemann
Added handling of NULL as input for SDL_GameControllerAddMapping().
2014-10-26, by Philipp Wiesemann
Fixed SDL_GameControllerMappingForGUID() crashing if no more memory available.
2014-10-26, by Philipp Wiesemann
Added handling of NULL as input for SDL_GameControllerMapping().
2014-10-26, by Philipp Wiesemann
Removed two wrong documentation comments from gamecontroller source.
2014-10-26, by Philipp Wiesemann
Fixed wording in SDL_GameControllerAddMappingsFromRW() error message.
2014-10-26, by Philipp Wiesemann
WinRT: more keyboard code cleanups
2014-10-26, by David Ludwig
WinRT: Fixed bug whereby key-detection code could call SDL_Log
2014-10-25, by David Ludwig
WinRT: fallback to scancode key detection, if VirtualKey/VK detection fails
2014-10-25, by David Ludwig
WinRT: more keyboard code cleanups
2014-10-25, by David Ludwig
WinRT: Fixed bug whereby a right-shift key might get reported as left-shift
2014-10-24, by David Ludwig
WinRT: minor keyboard code cleanup
2014-10-24, by David Ludwig
Added new key codes from Android 4.4 (API 20) and 5.0 (API 21).
2014-10-24, by Philipp Wiesemann
Remove unused variable.
2014-10-24, by Brandon Schaefer
Merge patch for bug 2750. Thanks Sylvain!
2014-10-24, by Brandon Schaefer
Fixed bug 2759 - Android findLibrary() returns NULL
2014-10-24, by Philipp Wiesemann
Added an option to define libraries to be loaded on Android in a derived class.
2014-10-23, by Philipp Wiesemann
Fixed alert dialog for not loaded libraries on Android being cancelable.
2014-10-23, by Philipp Wiesemann
Fixed missing @Override annotation warning in source for Android.
2014-10-23, by Philipp Wiesemann
Fixed upper case button in alert dialog for not loaded libraries on Android.
2014-10-23, by Philipp Wiesemann
Fixed typo in message of alert dialog for not loaded libraries on Android.
2014-10-23, by Philipp Wiesemann
Fixed writing new errors to standard output instead of error output on Android.
2014-10-23, by Philipp Wiesemann
Fixed documentation in source for Android.
2014-10-23, by Philipp Wiesemann
[Android] #2759: Show a message on failure to load a .so library (by Sylvain)
2014-10-21, by Gabriel Jacobo
Clarify (lack of) support for desktop OpenGL on the Raspberry Pi
2014-10-21, by Gabriel Jacobo
Fixed setting of screen saver state crashing on some version of Android.
2014-10-20, by Philipp Wiesemann
Bug 2739 - [Android] No support for SDL_DisableScreenSaver by Martin Gerhardy
2014-10-20, by Gabriel Jacobo
Fixed bug 2476 - Allow custom main() arguments
2014-10-17, by Philipp Wiesemann
Fixed typo in source comment.
2014-10-17, by Philipp Wiesemann
Fixed syntax error in cmake file.
2014-10-17, by Philipp Wiesemann
Added a platform cleanup function for the Vivante video driver
2014-10-16, by Sam Lantinga
[udev] Fixes #2654, ID_INPUT_KEY devices are ignored.
2014-10-16, by Gabriel Jacobo
[X11] Obey DISPLAY environment variable when selecting screen (Steaphan Greene)
2014-10-15, by Gabriel Jacobo
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