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Hopefully fixed the Windows build. We have to do this every time, to link version.o
2012-09-20, by Sam Lantinga
Whoops, that wasn't supposed to be a symlink.
2012-09-20, by Sam Lantinga
Fixed false positive when checking for X11 on Mac OS X when the X11 development environment isn't installed.
2012-09-20, by Sam Lantinga
Changed the comment so it actually talks about the right instruction set.
2012-09-20, by Sam Lantinga
Fixed 3DNow! detection for clang llvm
2012-09-20, by Sam Lantinga
Updated to the latest versions of autotools and config.guess/config.sub
2012-09-20, by Sam Lantinga
Fixed bug 1600 - SDL_GetPlatform() returns "unknown os" on Android
2012-09-19, by Sam Lantinga
Generate resize event when the status bar changes size (e.g. call in progress, etc.)
2012-09-18, by Sam Lantinga
Fixed touch coordinates with the new UI bounds calculation
2012-09-18, by Sam Lantinga
User interface guidelines says that you shouldn't allow upside-down orientation on phones.
2012-09-18, by Sam Lantinga
Fixed window/view bounds management with autorotation.
2012-09-18, by Sam Lantinga
Fixed retina display input scaling
2012-09-18, by Sam Lantinga
We can update the OpenGL layer binding when we're laying out the views
2012-09-18, by Sam Lantinga
Removed obsolete header from the project
2012-09-17, by Sam Lantinga
Don't call XInput2 multitouch APIs if they aren't supported.
2012-09-17, by Ryan C. Gordon
Fixed typo in function name.
2012-09-17, by Ryan C. Gordon
Fixed configure.in
2012-09-15, by Ryan C. Gordon
Removed Windows CE support from SDL 2.0.
2012-09-15, by Ryan C. Gordon
Fixed a typo in the docs.
2012-09-14, by Ryan C. Gordon
Made Windows version of SDL_SetWindowBordered() mostly work.
2012-09-14, by Ryan C. Gordon
Consolidate some code in the Windows video target.
2012-09-14, by Ryan C. Gordon
Restore Cocoa title bar caption when adding border to a window.
2012-09-14, by Ryan C. Gordon
Use the right function pointer. :)
2012-09-14, by Ryan C. Gordon
Patched to compile on Haiku.
2012-09-14, by Ryan C. Gordon
Make the X11 SetBordered event tapdancing more robust, restore focus, etc.
2012-09-13, by Ryan C. Gordon
Added SDL_SetWindowBordered() API.
2012-09-13, by Ryan C. Gordon
BeOS/Haiku support for SDL_WINDOW_BORDERLESS.
2012-09-13, by Ryan C. Gordon
Fixed bug 1599 - On X11, SDL2 should use CLIPBOARD as well as PRIMARY for copy/paste
2012-09-14, by Sam Lantinga
Moved iOS-specific code into uikit target. Fixes crashes in X11 target.
2012-09-12, by Ryan C. Gordon
Fixed issue where the context couldn't be unbound after the window is shown because the current context was already marked as NULL. (Thanks to John McDonald for tracking that down!)
2012-09-10, by Sam Lantinga
Fixed error message when destroying a software renderer, thanks to wahono for the patch.
2012-09-06, by Sam Lantinga
Updated the Demos project to link with SDL2
2012-09-04, by Sam Lantinga
Return a valid error in SDL_GL_Bind/UnbindTexture, thank you buildbot!
2012-09-03, by Gabriel Jacobo
Implements SDL_GL_BindTexture and SDL_GL_UnbindTexture (#1576)
2012-09-03, by Gabriel Jacobo
Removed a FIXME; RemoteIO is correct for iOS.
2012-09-02, by Ryan C. Gordon
Added testaudioinfo to the build.
2012-09-01, by Ryan C. Gordon
Use fast path for RGB 565 -> 32-bit XRGB 8888
SDL-1.2
2012-09-02, by Sam Lantinga
Use fast path for RGB 565 -> 32-bit XRGB 8888
2012-09-02, by Sam Lantinga
Fixed compiler warning.
2012-08-30, by Ryan C. Gordon
Removed AC_GNU_SOURCE from SDL2's configure script.
2012-08-26, by Ryan C. Gordon
Fixed compiler warning on some versions of GCC.
2012-08-25, by Ryan C. Gordon
Fixed wglShareLists() call that used the wrong variable.
2012-08-25, by Ryan C. Gordon
Removed _GNU_SOURCE define. We'll see if we need it.
SDL-1.2
2012-08-25, by Ryan C. Gordon
Whoops, removed wrong variable.
2012-08-24, by Ryan C. Gordon
Fixed a bunch of compiler warnings with Cygwin/MingW.
2012-08-24, by Ryan C. Gordon
Fixed bug 1561 - BSD joystick: Increase the number of uhid devices to scan
SDL-1.2
2012-08-24, by Sam Lantinga
Fixed bug 1561 - BSD joystick: Increase the number of uhid devices to scan
2012-08-24, by Sam Lantinga
Fixes bug #1506, Changing orientation on the Android device throws off touch scaling
2012-08-24, by Gabriel Jacobo
Fix for #1577, SDL_RenderCopyEx - Runtime check fails when dstrect == NULL and center == NULL
2012-08-24, by Gabriel Jacobo
Cleaned up testjoystick.c, improved usage of renderer API, added colors!
2012-08-15, by Ryan C. Gordon
Updated testjoystick.c for SDL2 API and draw more information.
2012-08-15, by Ryan C. Gordon
Minor typo fix.
SDL-1.2
2012-08-15, by Ryan C. Gordon
Removed a function we don't call anymore.
SDL-1.2
2012-08-13, by Ryan C. Gordon
Renamed SDL_GL_CONTEXT_PROFILE_ES2 to SDL_GL_CONTEXT_PROFILE_ES
2012-08-12, by Sam Lantinga
Fixed bug 1565 - some small GL context creation enhancements
2012-08-12, by Sam Lantinga
Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
2012-08-11, by Sam Lantinga
Fixed building on Mac OS X with Xcode 4.4 (OS X 10.8 SDK).
2012-08-09, by Ryan C. Gordon
Nasty attempt to fix building of testnative across various platforms.
2012-08-09, by Ryan C. Gordon
Removed some unused variables that gcc 4.6.1 complains about.
2012-08-09, by Ryan C. Gordon
Patched to compile on Mac OS X 10.8 SDK.
2012-08-08, by Ryan C. Gordon
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