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Mac: Bring back FS windows when appropriate
2013-07-15, by Jørgen P. Tjernø
Mac: CGMakePoint -> CGPointMake in previous change.
2013-07-15, by Jørgen P. Tjernø
Mac: Fix SDL_WarpMouseInWindow in fullscreen.
2013-07-15, by Jørgen P. Tjernø
Turn the system mouse cursor back on before VideoQuit().
2013-07-15, by Ryan C. Gordon
Minor indentation clean up.
2013-07-15, by Ryan C. Gordon
Make winmm and directsound audio targets robust against unsupported formats.
2013-07-14, by Ryan C. Gordon
Fix #1445: Use xcrun to find CpMac
2013-07-14, by Jørgen P. Tjernø
Fix #1667: Docs about SDL_CreateWindow and flags.
2013-07-14, by Jørgen P. Tjernø
Re-enabled other messagebox tests, moved the SDL_Init() call as late as possible to show the circumstances where it's needed.
2013-07-14, by Sam Lantinga
Fixed bug 1970 - Cocoa message boxes ignore parent window requests
2013-07-14, by Sam Lantinga
Added testing of messagebox with a parent window
2013-07-14, by Sam Lantinga
Fixed code example for SDL_GetWindowWMInfo()
2013-07-14, by Sam Lantinga
Removed obsolete assertion code
2013-07-14, by Sam Lantinga
Make sure a window is valid for a subsystem before using it in a messagebox
2013-07-14, by Sam Lantinga
If the video system has been initialized, only use that message box system.
2013-07-14, by Sam Lantinga
Fixed compiler warnings in test program by using wrapped functions.
2013-07-14, by Philipp Wiesemann
Changed use of isspace() to SDL_isspace().
2013-07-14, by Philipp Wiesemann
Implement float32 support for winmm and directsound targets (Thanks, John!).
2013-07-14, by Ryan C. Gordon
Fixed compiler warning in testtimer.c
2013-07-14, by Ryan C. Gordon
Protect SDL_PauseAudio*() with the audio callback lock.
2013-07-14, by Ryan C. Gordon
Fixed off-by-one error in SDL_AudioQuit() (thanks, Rainer!).
2013-07-14, by Ryan C. Gordon
Removed unused internal function.
2013-07-14, by Philipp Wiesemann
Fixed compiler warnings in test program by using wrapped functions.
2013-07-14, by Philipp Wiesemann
Fixed compiler warnings in test programs by adding return statements.
2013-07-14, by Philipp Wiesemann
Fixed compiler warnings in test programs by adding includes directives.
2013-07-14, by Philipp Wiesemann
Changed some for-loops to be a bit more clear.
2013-07-13, by Ryan C. Gordon
Don't copy structs to stack in cmpmodes(), use const pointers instead.
2013-07-13, by Ryan C. Gordon
Don't use SDL_memcmp() on modes to check if they've already been added.
2013-07-13, by Ryan C. Gordon
Explicitly check for Xext.h in the CMake project, fail if missing.
2013-07-13, by Ryan C. Gordon
Fixed compiler warnings in test programs.
2013-07-13, by Philipp Wiesemann
Added missing fclose() in test program.
2013-07-13, by Philipp Wiesemann
Removed unused variable and not needed assignment in test program.
2013-07-13, by Philipp Wiesemann
Fixed printf() usage in test program.
2013-07-13, by Philipp Wiesemann
Added a configure check for Xext.h
2013-07-13, by Sam Lantinga
Added a hint to control the Windows timer resolution: SDL_HINT_TIMER_RESOLUTION
2013-07-13, by Sam Lantinga
Only get desktop modes from Xinerama if we can't use XRandR (fix #1956)
2013-07-13, by David Gow
Fixed bug 1938 - Buffer overflows in the Windows IME code
2013-07-12, by Sam Lantinga
Don't set the current OpenGL window if the context creation fails.
2013-07-12, by Sam Lantinga
Updated supported iOS version.
2013-07-12, by Sam Lantinga
CMake project should install sdl2.m4.
2013-07-13, by Ryan C. Gordon
CMake project should enable pthreads for Mac OS X by default.
2013-07-13, by Ryan C. Gordon
Fixed iOS context sharing again.
2013-07-12, by Ryan C. Gordon
Patched to compile.
2013-07-12, by Ryan C. Gordon
Implement SDL_GL_SHARE_WITH_CURRENT_CONTEXT for iOS.
2013-07-12, by Ryan C. Gordon
Moved the game controller database to a separate file and added a script to sort the entries so we can easily check for duplicates
2013-07-12, by Sam Lantinga
Oops, that was supposed to be in the Linux section.
2013-07-12, by Sam Lantinga
Fixed bug 1810 - xxx_RenderReadPixels - incorrect behaviour in certain conditions
2013-07-12, by Sam Lantinga
Don't crash if the current render target is destroyed.
2013-07-12, by Sam Lantinga
Fixed gcc warnings for apps using SDL headers with -Wstrict-prototypes flag.
2013-07-12, by Dimitris Zenios
Fixed name of the Logitech F710 controller
2013-07-11, by Sam Lantinga
Fixed bug 1853 - Gamecontroller patch to add support for Logitech F510 (Linux)
2013-07-11, by Sam Lantinga
Fixed Azamat's patch for SIZEOF_VOIDP in SDL_config.h.in
2013-07-11, by Sam Lantinga
Define universal answer of SIZEOF_VOIDP for 32/64-bit architectures.
2013-06-05, by Azamat H. Hackimov
Fixed cast of the OpenGL context type
2013-07-11, by Sam Lantinga
Fixed bug 1946 - OpenGL contexts in threads
2013-07-11, by Sam Lantinga
SDL-1.2: Removed _NET_WM_ICON code...apparently it's causing problems.
SDL-1.2
2013-07-12, by Ryan C. Gordon
Fixed off-by-one error in SDL_ConvertStereo().
2013-07-12, by Ryan C. Gordon
Check the parameters to SDL_UpdateTexture()
2013-07-11, by Sam Lantinga
Fixed bug 1958 - Cocoa SwapWindow doesn't swap the specified window
2013-07-11, by Sam Lantinga
Whoops, missed a part of that last commit.
2013-07-11, by Ryan C. Gordon
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