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Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS.
2010-07-13, by Jim Grandpre
Merged changes from the main SDL codebase
2010-07-12, by Sam Lantinga
Added Iphone support (untested)
2010-07-12, by Jim Grandpre
Added some files I had previosuly missed
2010-07-11, by Jim Grandpre
Moved $1 Gestures into the SDL Library
2010-07-09, by Jim Grandpre
Moved Multi finger gesture recognition into the library.
2010-07-07, by Jim Grandpre
Added multi-finger gestures
2010-07-06, by Jim Grandpre
Fixed bugs in input, cleaned up $1
2010-06-18, by Jim Grandpre
Added $1 gesture recognition.
2010-06-17, by Jim Grandpre
Started adding vectorization of touch data.
2010-06-15, by Jim Grandpre
Just updated
2010-06-14, by Jim Grandpre
Added gesture test c file. Beginning of gesture recognition.
2010-06-14, by Jim Grandpre
More fixes for windows. Disabled tablet code.
2010-06-10, by jimtla
Addition of VC project for touchTest.c
2010-06-05, by jimtla
Fixed windo build errors. Should now be compilable.
2010-06-03, by jimtla
Fixed some windows compilation bugs - Still does not compile.
2010-06-03, by jimtla
Added include/touch.h Now reading in resolution of touch pad.
2010-06-01, by Jim Grandpre
Auto-detects Wacom touch devices.
2010-05-31, by Jim Grandpre
Added pressure support for touch events.
2010-05-29, by Jim Grandpre
Bug fixes. Basic touch events (finger up, finger down, finger move) supported.
2010-05-29, by Jim Grandpre
Added reading of event* for touch events.
2010-05-28, by Jim Grandpre
Added touch event definitions. Heavily modified events/SDL_touch*.
2010-05-27, by Jim Grandpre
Added SDL_touch.c/SDL_touch_c.h as slightly modifeind SDL_mouse*. Made reads in touchSimp non-blocking.
2010-05-25, by Jim Grandpre
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
2010-05-24, by Jim Grandpre
Don't need to use strlen() to determine if there's text.
2010-08-22, by Sam Lantinga
Fix for deleting the last uncommit character
2010-08-12, by Jjgod Jiang
Couriersud to Sam
2010-08-16, by Sam Lantinga
Fixed documentation error
2010-08-14, by Sam Lantinga
Updated with the latest version of glext.h
2010-08-14, by Sam Lantinga
Documentation and code safety updates. (x11 renderer)
2010-08-08, by Sunny Sachanandani
Fixed the code to use the correct scaling transformation matrix with XRender.
2010-08-03, by Sunny Sachanandani
Merge.
2010-08-03, by Sunny Sachanandani
Added some comments.
2010-08-02, by Sunny Sachanandani
Fixed a huge bug with texture scaling.
2010-08-02, by Sunny Sachanandani
When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.
2010-07-30, by Sam Lantinga
Documentation updates
2010-07-29, by Sam Lantinga
For consistency, swapped line order
2010-07-28, by Sam Lantinga
Added dynamic loading of XFixes and XDamage on Mac OS X
2010-07-28, by Sam Lantinga
Oops!
2010-07-28, by Sunny Sachanandani
Depend on XRender version 0.10 or above and XFixes version 2.0 or above. Moved these dependency checks into CheckXRender() and CheckXFixes().
2010-07-28, by Sunny Sachanandani
Set the default XRender filter to "fast". testoverlay2 works now.
2010-07-28, by Sunny Sachanandani
Added missing pixel format
2010-07-28, by Sam Lantinga
Fixed compiling without XRender enabled
2010-07-28, by Sam Lantinga
Moved brace to the beginning of the line for the beginning of functions
2010-07-28, by Sam Lantinga
Merged Sunny's XRender changes from SDL-gsoc2010_xrender
2010-07-28, by Sam Lantinga
Add some comments.
2010-07-28, by Sunny Sachanandani
Add support for texture modulation (both color and alpha). testsprite2 works now with --cyclealpha and --cyclecolor.
2010-07-28, by Sunny Sachanandani
Fixed drawing rectangles. X is evil!
2010-07-22, by Sunny Sachanandani
Code cleanup.
2010-07-22, by Sunny Sachanandani
Remove debugging code.
2010-07-22, by Sunny Sachanandani
Advertise support for all supported texture formats.
2010-07-22, by Sunny Sachanandani
Advertise support for blending modes and scaling modes in the render driver.
2010-07-21, by Sunny Sachanandani
Make the SW renderer work properly by fixing support for textures with no alpha channels.
2010-07-21, by Sunny Sachanandani
Fix cleanup functions.
2010-07-21, by Sunny Sachanandani
Fix X11_DisplayModeChanged.
2010-07-21, by Sunny Sachanandani
Get SDL_BLENDMODE_MOD to work! Tested on nvidia only ATM.
2010-07-21, by Sunny Sachanandani
Implement support for setting texture scale mode.
2010-07-20, by Sunny Sachanandani
Respect environment variables.
2010-07-19, by Sunny Sachanandani
Integrate XFixes and XDamage into the build system.
2010-07-19, by Sunny Sachanandani
Massive speed-up. Fixed the format that is set for the renderer. Included runtime checks for XDamage.
2010-07-19, by Sunny Sachanandani
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