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Patched to compile on Mac OS X 10.8 SDK.
2012-08-08, by Ryan C. Gordon
Bumped up Android SDK version in README.android.
2012-08-04, by Ryan C. Gordon
Make Android port compatible with older API versions again.
2012-08-03, by Ryan C. Gordon
OpenBSD: Add missing X11 libraries to autoconf.
2012-08-01, by Ryan C. Gordon
Patched to compile on Windows.
2012-08-01, by Ryan C. Gordon
Cleanups to Windows WGL_EXT_swap_control_tear code.
2012-08-01, by Ryan C. Gordon
Add support for (GLX|WGL)_EXT_swap_control_tear.
2012-08-01, by Ryan C. Gordon
Fixed black screen on iOS
2012-07-31, by Sam Lantinga
Fixed typo in one of WGL definition
2012-07-22, by Kajetan Swierk
Fix for the Game Center status window always being behind the SDL window (untested!)
2012-07-22, by Sam Lantinga
Fixed bug 1547 - Fix test(1) utilization within the autoconf script
2012-07-20, by Sam Lantinga
Fixes Android_JNI_FileRead behaviour where reading past the end of a file returns zero instead of the number of bytes read.
2012-07-20, by Gabriel Jacobo
Should fix type-punning compiler warnings.
2012-07-20, by Ryan C. Gordon
Fixed some minor compiler warnings.
2012-07-20, by Ryan C. Gordon
Fixed pthread_np.h detection on OpenBSD.
2012-07-20, by Ryan C. Gordon
More OpenGL ES fixes from Scott Percival
2012-07-19, by Sam Lantinga
Fixed bug 1542 - SDL_Touch should reserve tilt_x and tilt_y
2012-07-18, by Sam Lantinga
Switch the OpenGL ES renderers to request EGL OpenGL contexts
2012-07-18, by Sam Lantinga
Improved simultaneous support for OpenGL and OpenGL ES
2012-07-18, by Sam Lantinga
Fix OpenGL initialization when OpenGL and OpenGLES are both available.
2012-07-18, by Sam Lantinga
Rename envvar to overwrite X11 EGL library name.
2012-07-18, by Sam Lantinga
Fix memory leaks in X11_CreateDevice error paths
2012-07-18, by Sam Lantinga
Fixed bug 1543 - Fix dynamic loading of X libs on OpenBSD
SDL-1.2
2012-07-18, by Sam Lantinga
Fixed bug 1543 - Fix dynamic loading of X libs on OpenBSD
2012-07-18, by Sam Lantinga
Fixed bug 1434 - Add AltiVec detection for OpenBSD/powerpc
SDL-1.2
2012-07-18, by Sam Lantinga
Fixed bug 1434 - Add AltiVec detection for OpenBSD/powerpc
2012-07-18, by Sam Lantinga
Updated the generic event check to try to compile instead of just look for library runtime function (fixes compiling on older Mac OS X SDKs)
2012-07-18, by Sam Lantinga
Fixed configure script.
SDL-1.2
2012-07-11, by Ryan C. Gordon
Patched to compile on FreeBSD 8.2.
2012-07-11, by Ryan C. Gordon
Removed unused variable to silence compiler warning.
2012-07-11, by Ryan C. Gordon
Patched to compile on Windows with VS2008 and VS2010.
2012-07-11, by Ryan C. Gordon
Patched to compile on Mac OS X with Xcode (Unix configure already worked).
2012-07-11, by Ryan C. Gordon
Patched to compile on PowerPC Mac OS X.
2012-07-11, by Ryan C. Gordon
Fixed bug 1540: SDL 2.0 won't link on Visual Studio 2012 RC for x64
2012-07-11, by Sam Lantinga
Fixes #1422, removes global JNI Env, uses per thread copies, adds thread auto detaching.
2012-07-09, by Gabriel Jacobo
Added OpenBSD "sndio" audio target.
SDL-1.2
2012-07-08, by Ryan C. Gordon
Removed unneeded audio buffer memset() for consistent behavior on all platforms.
2012-07-05, by Sam Lantinga
Marcus von Appen fixed bug 1535: SDL_UpdateWindowRects() SIGSEGV on X11 with out-of-bound rects
2012-07-05, by Sam Lantinga
Patrick Baggett implemented relative mouse mode on Win32
2012-07-03, by Sam Lantinga
Vittorio Giovara fixed bug 1528: move hint registration from SDLUikitAppDelegate
2012-07-02, by Sam Lantinga
Marcus von Appen fixed bug 1530: X11 touch initialisation does not check its file handles
2012-07-02, by Sam Lantinga
Marcus von Appen fixed bug 1529: CDROM detection misbehaviour for FreeBSD 7.x and newer
SDL-1.2
2012-07-02, by Sam Lantinga
Disable the SDL event pump after the SDL main routine returns, since events will be dispatched by the Cocoa event loop.
2012-06-25, by Sam Lantinga
Added SDL_system.h to the various projects
2012-06-23, by Sam Lantinga
Fix Android's SDLActivity for devices that may send more than one surfaceChanged
2012-06-24, by Gabriel Jacobo
Fix SDL_SetWindowSize with X11 non-RESIZABLE windows, patch by Pierre-Loup.
2012-06-22, by Sam Lantinga
Created a header file for system dependent API functions, and added SDL_iPhoneSetAnimationCallback()
2012-06-22, by Sam Lantinga
Fixed orientation and color when rendering to texture
2012-06-22, by Sam Lantinga
Fixes #1524, improved xinput2 test
2012-06-21, by Gabriel Jacobo
Automated tests fixes
2012-06-21, by Gabriel Jacobo
Updated Mac OS X and iOS projects
2012-06-21, by Sam Lantinga
Fixes #1523 by removing inconsistent use of texture->access
2012-06-21, by Gabriel Jacobo
Fixed issue with tiling window managers (bug 1246)
2012-06-21, by Sam Lantinga
Fixes #1519, adds initialization to Android RWops internal variables.
2012-06-20, by Gabriel Jacobo
small improvements in the iosbuild.sh script
2012-06-19, by Gabriel Jacobo
Adds a simple command line utility (iosbuild.sh) to create iOS binaries for armv6, armv7 and i386
2012-06-19, by Gabriel Jacobo
Fixed compiling with Visual Studio
2012-06-19, by Sam Lantinga
Fixes #1522, improved Xinerama / Twinview support
2012-06-19, by Gabriel Jacobo
Fixes #1422, restores GL context automatically under Android
2012-06-19, by Gabriel Jacobo
Added command-line cross-compile support for iOS - Gabriel Jacobo will be adding iosbuild.sh and documentation for the process.
2012-06-19, by Sam Lantinga
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