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Added API for simple messagebox, courtesy of Mike Sartain
2012-10-23, by Sam Lantinga
Fixed building testjoystick
2012-10-23, by Sam Lantinga
Fixed running SDL on older versions of Mac OS X. pthread_setname_np() was introduced in 10.6.
2012-10-23, by Sam Lantinga
Updated the copyright date on the default config file
2012-10-23, by Sam Lantinga
Fixed check for SDL_ttf with SDL 2.0
2012-10-23, by Sam Lantinga
Remember what finger was used for left button down and only send mouse events for that finger.
2012-10-21, by Sam Lantinga
Switch C++ comment to C comment
2012-10-21, by Sam Lantinga
Fixed another gcc <-> Visual C++ ABI issue
2012-10-20, by Sam Lantinga
Make it possible to build a DLL with mingw that's ABI compatible with Visual C++ built applications
2012-10-20, by Sam Lantinga
We have to fix the DLL name convention on Windows every time...
2012-10-19, by Sam Lantinga
Added patchlevel to version number
2012-10-19, by Sam Lantinga
tree fc1a744f184c
2012-10-19, by Sam Lantinga
tree 451ddf291d85
2012-10-19, by Sam Lantinga
Updated the limitations and Game Center sections
2012-10-14, by Sam Lantinga
Allow events at startup so we don't lose important events like SDL_DROPFILE
2012-10-14, by Sam Lantinga
Implemented drop events in iOS
2012-10-14, by Sam Lantinga
Updated testjoystick for SDL 2.0 API - patch from simon
2012-10-14, by Sam Lantinga
gem: Handle mouse motion by checking when cursor leave previous position. Add function to check mouse focus using visible window areas.
SDL-1.2
2012-10-12, by Patrice Mandin
gem: Handle relative mouse motion earlier
SDL-1.2
2012-10-12, by Patrice Mandin
gem: Split mouse motion and mouse buttons handling
SDL-1.2
2012-10-12, by Patrice Mandin
gem: Move special keys handling in a separate function
SDL-1.2
2012-10-12, by Patrice Mandin
The logical size set for a render target is temporary and shouldn't conflict with the logical size set for a window.
2012-10-12, by Sam Lantinga
Don't use the --no-undefined linker option yet, it doesn't build on OpenBSD and BeOS.
2012-10-12, by Sam Lantinga
Fixed a bug resetting the viewport with a render target.
2012-10-12, by Sam Lantinga
Added SDL_GetRenderTarget() API function
2012-10-12, by Sam Lantinga
Use the --no-undefined linker option if it's available, which will catch references to undefined functions which could fail at runtime.
2012-10-11, by Sam Lantinga
Merged Ryan's changes
2012-10-11, by Sam Lantinga
Only install/uninstall the colormap if we've created a DirectColor colormap.
2012-10-11, by Sam Lantinga
Added missing X11 call XUninstallColormap()
2012-10-11, by Sam Lantinga
Added missing X11 symbol.
2012-10-11, by Ryan C. Gordon
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