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Date: Wed, 25 Feb 2004 06:41:17 -0500
2004-02-26, by Sam Lantinga
Attempt to get FSAA compiling on all versions of MacOS X.
2004-02-26, by Ryan C. Gordon
Date: Mon, 23 Feb 2004 19:00:23 +0100
2004-02-24, by Sam Lantinga
I noticed MacOSX SDL sets up working directory to parent of executable.
2004-02-24, by Sam Lantinga
*** empty log message ***
2004-02-24, by Sam Lantinga
Don't allow video modes larger than the maximum size
2004-02-24, by Sam Lantinga
Quartz fix:
2004-02-24, by Ryan C. Gordon
Doh!
2004-02-23, by Sam Lantinga
Added an endian detection and byte swapping test program
2004-02-23, by Sam Lantinga
Added inline byte swapping code for other architectures
2004-02-23, by Sam Lantinga
Avoid using kernel internal headers
2004-02-23, by Sam Lantinga
*** empty log message ***
release-1.2.7
2004-02-21, by Sam Lantinga
*** empty log message ***
2004-02-20, by Sam Lantinga
Fixed a bug in detecting surface mapping changes
2004-02-19, by Sam Lantinga
*** empty log message ***
2004-02-18, by Sam Lantinga
Updated SDL_opengl.h to include the latest version of glext.h
2004-02-17, by Sam Lantinga
Load the correct library on Windows
2004-02-17, by Sam Lantinga
*** empty log message ***
2004-02-17, by Sam Lantinga
*** empty log message ***
2004-02-17, by Sam Lantinga
Added a test program for dynamically loading OpenGL
2004-02-17, by Sam Lantinga
*** empty log message ***
2004-02-17, by Sam Lantinga
*** empty log message ***
2004-02-17, by Sam Lantinga
*** empty log message ***
2004-02-17, by Sam Lantinga
*** empty log message ***
2004-02-17, by Sam Lantinga
*** empty log message ***
2004-02-16, by Sam Lantinga
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
2004-02-16, by Sam Lantinga
Date: Mon, 16 Feb 2004 19:21:51 +0100
2004-02-16, by Sam Lantinga
Remove automake junk before generating a snapshot
2004-02-16, by Sam Lantinga
*** empty log message ***
2004-02-16, by Sam Lantinga
Fixed mouse focus events after resetting video mode on Windows
2004-02-15, by Sam Lantinga
Lots of people have contributed cash. :)
2004-02-15, by Sam Lantinga
*** empty log message ***
2004-02-15, by Sam Lantinga
Showed how to toggle fullscreen mode if the API isn't supported
2004-02-15, by Sam Lantinga
*** empty log message ***
2004-02-15, by Sam Lantinga
-lgem must appear after -lldg
2004-02-15, by Patrice Mandin
*** empty log message ***
2004-02-15, by Sam Lantinga
Programs should really be handling SIGPIPE themselves
2004-02-14, by Sam Lantinga
Date: Sat, 14 Feb 2004 14:52:40 +0200
2004-02-14, by Sam Lantinga
Important crash fix: system vectors for mouse/joystick were not restored
2004-02-14, by Patrice Mandin
Update the version on the SDL shared library. Use SDL stub library for tests.
2004-02-14, by Sam Lantinga
Fixed typo in DirectFB driver (thanks Frank!)
2004-02-13, by Sam Lantinga
*** empty log message ***
2004-02-13, by Sam Lantinga
Date: Fri, 13 Feb 2004 17:03:16 +0100
2004-02-13, by Sam Lantinga
*** empty log message ***
2004-02-13, by Sam Lantinga
Use sigaction instead of signal to preserve handler flags (thanks Matthew!)
2004-02-12, by Sam Lantinga
Added support for remote XVideo (thanks Frederic!)
2004-02-12, by Sam Lantinga
*** empty log message ***
2004-02-12, by Sam Lantinga
Don't use hardware overlay by default (seems much faster this way)
2004-02-11, by Sam Lantinga
*** empty log message ***
2004-02-11, by Sam Lantinga
Date: Tue, 13 Jan 2004 19:25:37 +0300
2004-02-11, by Sam Lantinga
Simplify code and clean up Valgrind warning
2004-02-11, by Sam Lantinga
Fixed static linking on MacOS X (thanks Max!)
2004-02-11, by Sam Lantinga
Updated projects with cpuinfo API
2004-02-10, by Sam Lantinga
Date: Wed, 04 Feb 2004 13:51:56 +0100
2004-02-10, by Sam Lantinga
*** empty log message ***
2004-02-10, by Sam Lantinga
Updated SDL HTML documentation
2004-02-10, by Sam Lantinga
*** empty log message ***
2004-02-08, by Sam Lantinga
Video modes must be sorted by Y size, for SDL_GetVideoMode() to operate properly
2004-02-07, by Patrice Mandin
When commiting code, cleanup before doing it
2004-02-06, by Patrice Mandin
Bugfixes: some info about current framebuffer overwritten by some default values, and screen width must be multiple of 16 pixels to work correctly
2004-02-06, by Patrice Mandin
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