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add in High DPI support (aka Retina)
2013-09-20, by Edward Rudd
Default to OpenGL ES 2.0 instead of 1.0 when it's available.
2013-09-27, by Sam Lantinga
Fixed syntax error in C style block comment.
2013-09-14, by Sam Lantinga
Don't incorrectly report success for negative swap intervals on Mac OS X.
2013-09-14, by Ryan C. Gordon
Added SDL_Direct3D9GetAdapterIndex(), which returns the adapter index you would pass into CreateDevice to get your device on the right monitor in full screen mode. This fixes the default adapter in SDL_render_d3d.c, which means that tests will work fullscreen off the main monitor now.
2013-09-13, by Sam Lantinga
Fix X11_RestoreWindow() and X11_RaiseWindow() to properly do window activation.
2013-09-13, by Sam Lantinga
Mac: Translate Ctrl-Left click to right click.
2013-09-13, by Sam Lantinga
Mac: Turn off momentum-based scrolling.
2013-09-13, by Sam Lantinga
Mac: Fix cast warning.
2013-09-13, by Sam Lantinga
[SDL] X11+GL: Allow Visual override for GL windows.
2013-09-10, by pgriffais
Workaround for compiling with /W4 warnings on Visual C++.
2013-09-07, by Ryan C. Gordon
Disable thread naming on Win64 for now.
2013-09-07, by Ryan C. Gordon
Better fix for bug 2085 - SDL 1.2.15 fails to build on OSX 10.9 Mavericks, thanks Ozkan!
SDL-1.2
2013-09-06, by Sam Lantinga
Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD
2013-09-06, by Sam Lantinga
Fixed time comparison and explicitly delay 1 ms instead of an arbitrary scheduled time.
2013-09-06, by Sam Lantinga
Fix to buffer overrun in SDL_JoystickGetGUIDString().
2013-09-05, by Jørgen P. Tjernø
Fixed bug 2076 - OpenGL doesn't work with --disable-threads
2013-09-05, by Sam Lantinga
Fixed bug 2081 - Add name to SDL_Point structure
2013-09-05, by Sam Lantinga
Fixed bug 2082 - SDL stdlib implementation does not force upper case for %X format specifier
2013-09-05, by Sam Lantinga
Fixed bug 2084 - SDL_log xxx on Android outputs to Logcat with incorrect priority.
2013-09-05, by Sam Lantinga
Fixed bug 2085 - SDL 1.2.15 fails to build on OSX 10.9 Mavericks – deprecated CGDirectPaletteRef was removed
SDL-1.2
2013-09-05, by Sam Lantinga
The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const.
2013-09-04, by Ryan C. Gordon
Enabled thread naming on Windows.
2013-08-31, by Ryan C. Gordon
Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1
2013-08-29, by Gabriel Jacobo
Fixes bug #2074 - Thanks Sylvain!
2013-08-29, by Gabriel Jacobo
Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)).
2013-08-29, by Sam Lantinga
Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x)
2013-08-29, by Sam Lantinga
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
2013-08-29, by Sam Lantinga
Christoph Mallon: Correct indendation.
2013-08-29, by Sam Lantinga
Christoph Mallon: Use SDL_arraysize()
2013-08-29, by Sam Lantinga
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