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Fixed bug 1882 - SDL_GetKeyboardState should return const.
2013-06-02, by Sam Lantinga
Fixed testnative on Mac OS X, which no longer ships X11 by default.
2013-06-02, by Sam Lantinga
Merged changes
2013-06-01, by Sam Lantinga
The standard fat gcc scripts work well with SDL 2.0
2013-06-01, by Sam Lantinga
Fixed implicit function declarations and their warnings.
2013-06-01, by Philipp Wiesemann
Removed debug output.
2013-06-01, by Philipp Wiesemann
Corrected indentation of license.
2013-06-01, by Philipp Wiesemann
Default the minimum required version to 2.0.0
2013-06-01, by Sam Lantinga
Re-apply texture filter when resetting direct3d renderer.
2013-05-29, by Yuri K. Schlesner
Fix bug 1492: Visual Studio builds sdl.lib and sdl.dll for version 2.0 (contributed by Jan Reitz); update SDL_bool handling in test_common to fix VS compiler warnings
2013-05-30, by Andreas Schiffler
Add trigger value adjustment code to the SDL_GameControllerGetAxis code as well.
2013-05-30, by Edward Rudd
add in Controller configs for Logitech F510 for OS X / Linux
2013-05-30, by Edward Rudd
Moved prototype for static function out of header file to prevent warnings.
2013-05-30, by Philipp Wiesemann
Changed line comments in header file.
2013-05-30, by Philipp Wiesemann
Add an OS X Shared library target
2013-05-30, by Edward Rudd
Fixups to the main Xcode project due to renamed README files and long since removed test files.
2013-05-28, by Edward Rudd
Added deactivated loading of SDL2_net to Java file.
2013-05-30, by Philipp Wiesemann
Fixed recently deleted Ms in READMEs.
2013-05-30, by Philipp Wiesemann
When the window is resized, the viewport is automatically reset.
2013-05-29, by Sam Lantinga
Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend
2013-05-29, by Sam Lantinga
Credits were truncated in a previous commit.
2013-05-27, by Sam Lantinga
Updated supported platforms
2013-05-27, by Sam Lantinga
Fixed crash with movaps instruction in SDL_memcpy(), due to unaligned Uint32* cast and -O3 vectorization optimizations with gcc 4.9.0
2013-05-27, by Sam Lantinga
Better mingw32-x64 linker flag fix, which doesn't require libtool patch
2013-05-26, by Sam Lantinga
Removed dependency on libgcc_s_sjlj-1.dll when building with mingw64
2013-05-26, by Sam Lantinga
Added a comment to say why C runtime is off by default
2013-05-26, by Sam Lantinga
Need to generate aclocal.m4 when rebuilding configure, but we don't need to check it in.
2013-05-26, by Sam Lantinga
Don't use the C runtime library on Windows, to avoid C runtime dependencies and manifest issues.
2013-05-26, by Sam Lantinga
Fixed Visual Studio build
2013-05-26, by Sam Lantinga
Updated VisualC.html for SDL 2.0
2013-05-26, by Sam Lantinga
Renamed WhatsNew so it can be easily read on Windows
2013-05-26, by Sam Lantinga
Updated the installation instructions to cover all supported platforms
2013-05-26, by Sam Lantinga
Fixed compiling XAudio2 code with mingw64
2013-05-26, by Sam Lantinga
Fixed compiler warning
2013-05-26, by Sam Lantinga
Don't assume the XAudio2 APIs will never be available
2013-05-26, by Sam Lantinga
Fixed compile errors building with mingw64
2013-05-26, by Sam Lantinga
Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems.
2013-05-26, by Sam Lantinga
Corrected documentation errors in header file.
2013-05-26, by Philipp Wiesemann
Fixed wrong documentation for haptic implementation.
2013-05-26, by Philipp Wiesemann
Fixed test description in test suite for standard library.
2013-05-26, by Philipp Wiesemann
Changed three similar error messages to contain more context.
2013-05-26, by Philipp Wiesemann
Fixed Windows build
2013-05-24, by Sam Lantinga
Added the beginning of automated tests for the standard C library routines.
2013-05-24, by Sam Lantinga
Added a newline to OutputDebugString(), fixes output on Visual Studio 2008
2013-05-23, by Sam Lantinga
Only free EventData if it's successfully retrieved.
2013-05-23, by Edward Rudd
Fixed Haiku build issue with missing extension support.
2013-05-21, by Sam Lantinga
Patched to compile with older glext.h that don't have GL_NUM_EXTENSIONS.
2013-05-22, by Ryan C. Gordon
The Haiku install location fix needs to get into configure
2013-05-21, by Sam Lantinga
Use glGetStringi() for extension lookup on OpenGL contexts >= version 3.0.
2013-05-22, by Ryan C. Gordon
Fixed macro line endings after whitespace was fixed
2013-05-21, by Sam Lantinga
Fixed bug 1534 - SIGSEGV in SDL_ConvertSurface() for certain formats in SDL2
2013-05-21, by Sam Lantinga
Backed out changeset b69dfd56e1b0
2013-05-21, by Ryan C. Gordon
Attempt to fix Haiku buildbot (and other systems with an old glext.h).
2013-05-21, by Ryan C. Gordon
Patched to compile on older Mac OS X devtools (thanks, D B!).
2013-05-21, by Ryan C. Gordon
Fixed bug Bug 1817 - Haiku uses wrong default install prefix
2013-05-21, by Sam Lantinga
Fixed bug 1856 - (Patch) More bits for SDL_MouseMotionEvent.state
2013-05-20, by Sam Lantinga
Fixed bug 1148 - SDL window white upon first appearing
2013-05-20, by Sam Lantinga
Fixed bug 1113 - SDL_SetEventFilter()'s event deletion process is not safe against intervening event push.
2013-05-20, by Sam Lantinga
Fixed bug 731 - No mechanism to extract the NSView for 3d library
2013-05-20, by Sam Lantinga
Fixed losing ALT key modifiers on Unity
2013-05-20, by Sam Lantinga
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