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Fixed Mac OS X Xcode build
2010-01-13, by Sam Lantinga
Fixed iPhone build
2010-01-13, by Sam Lantinga
DirectFB driver compiles again
2010-01-11, by Couriersud
Fix detection of directfb.h
2010-01-11, by Couriersud
Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.
2010-01-11, by Ryan C. Gordon
Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.
2010-01-11, by Ryan C. Gordon
Patched to compile.
2010-01-11, by Ryan C. Gordon
Call SDL_Init() before SDL_GetNumAudioDrivers().
2010-01-10, by Ryan C. Gordon
Merged r4874:4875 from branches/SDL-1.2: testwm keyboard debug output.
2010-01-10, by Ryan C. Gordon
Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes.
2010-01-10, by Ryan C. Gordon
Updated 1.2 revisions that need to be revisited
2010-01-10, by Sam Lantinga
Revert r5463: Alpha blend "correctness" patch.
2010-01-10, by Ryan C. Gordon
Merged r5194:5195 from branches/SDL-1.2: coldfire cpu arch support.
2010-01-10, by Ryan C. Gordon
Merge r5179:5180 from branches/SDL-1.2: fatbuild.sh Xcode 3.2 fix.
2010-01-10, by Ryan C. Gordon
Merged r5070:5071 from branches/SDL-1.2: forcibly disable buggy MMX mixers.
2010-01-10, by Ryan C. Gordon
Merged r4991:5154 from branches/SDL-1.2/src/audio/alsa: many 1.2.14 ALSA fixes.
2010-01-10, by Ryan C. Gordon
Merged r5016:5017 from branches/SDL-1.2: PS2 DMA mapping fix.
2010-01-10, by Ryan C. Gordon
Merged r4992:4993 from branches/SDL-1.2: increased alpha blend accuracy.
2010-01-10, by Ryan C. Gordon
Merged r4866:4867 from branches/SDL-1.2: 64-bit Mac OS X 10.5 SDK fix.
2010-01-10, by Ryan C. Gordon
Reverted r5460 ... this was merged from 1.2, but was later reverted there.
2010-01-10, by Ryan C. Gordon
Merged r4784:4785 from branches/SDL-1.2: Mac OS X linker command line fixes.
2010-01-10, by Ryan C. Gordon
Made the comment more readable
2010-01-07, by Sam Lantinga
The OS/2 support has been removed, so we don't need this now.
2010-01-07, by Sam Lantinga
Removed comment referring to previously-removed CD-ROM subsystem.
2010-01-06, by Ryan C. Gordon
Merged r4717:4718 from branches/SDL-1.2: minor OS/2 DECLSPEC/SDLCALL fixes.
2010-01-06, by Ryan C. Gordon
Merged r4713:4714 from branches/SDL-1.2: CoreAudio 64-bit & Snow Leopard fixes.
2010-01-06, by Ryan C. Gordon
Merged r4710:4711 from branches/SDL-1.2: Mac OS X SDL_stdlib qsort build fixes.
2010-01-06, by Ryan C. Gordon
Merged r4433:4434 from branches/SDL-1.2: fbcon fgets() return value test fix.
2010-01-06, by Ryan C. Gordon
Merged r4412:4413 from branches/SDL-1.2: rwops documentation fix.
2010-01-06, by Ryan C. Gordon
Removed the obsolete SDL 1.2 GAPI driver
2010-01-06, by Sam Lantinga
I can't compile this, but it should be updated for the new rendering API now.
2010-01-06, by Sam Lantinga
Merged r4121:4122 from branches/SDL-1.2: more double-free fixes.
2010-01-06, by Ryan C. Gordon
Merged r4121:4122 from branches/SDL-1.2: win32 joystick double-free fix.
2010-01-06, by Ryan C. Gordon
Merged r3808:3809 from branches/SDL-1.2: install_name_tool fix for fatbuild.sh.
2010-01-06, by Ryan C. Gordon
Merged r3787:3788 from branches/SDL-1.2: better failures for joystick opening.
2010-01-06, by Ryan C. Gordon
Fixed GL_RenderWritePixels() - thanks Ryan!
2010-01-06, by Sam Lantinga
Fixed bug #924
2010-01-06, by Sam Lantinga
We're using GNU recursive mutexes
2009-12-30, by Sam Lantinga
Fixed bug #915
2009-12-30, by Sam Lantinga
Removed in the interest of actually finishing 1.3. :)
2009-12-30, by Sam Lantinga
Fixed buffer overflows in resamplers.
2009-12-28, by Ryan C. Gordon
Added missing include for stdio
2009-12-24, by Sam Lantinga
Updated to include new files
2009-12-24, by Sam Lantinga
Updated to compile on Windows
2009-12-24, by Sam Lantinga
Added rectangle test
2009-12-24, by Sam Lantinga
Fixed bug #912
2009-12-23, by Sam Lantinga
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
2009-12-23, by Sam Lantinga
Make it possible to slim SDL down quite a bit for people who just want OpenGL
2009-12-18, by Sam Lantinga
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
2009-12-18, by Sam Lantinga
In the process of adding rectangle drawing
2009-12-18, by Sam Lantinga
Fixed compile error on Windows.
2009-12-17, by Sam Lantinga
Updated test code to use SDL_setenv()
2009-12-17, by Sam Lantinga
Fixed crash in joystick handling code. Newer 2.6 kernels add an additional 'resolution' field to input_absinfo. Note that we don't use that structure since we want to have enough space for the values even when building with an older kernel.
2009-12-17, by Sam Lantinga
Fixed bug #841
2009-12-17, by Sam Lantinga
Fixed bug #843
2009-12-17, by Sam Lantinga
Implemented 64-bit version of cpuid code
2009-12-17, by Sam Lantinga
Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.
2009-12-17, by Sam Lantinga
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
2009-12-16, by Ryan C. Gordon
Fixed cpuid assembly to work on PIC code
2009-12-16, by Sam Lantinga
Allocate memory only if we're going to overwrite an environment variable
2009-12-16, by Sam Lantinga
Updated svn:ignore.
2009-12-16, by Ryan C. Gordon
Implemented SDL_setenv(), moved SDL_putenv() to compat.
2009-12-16, by Ryan C. Gordon
Implemented Windows version of SDL_GetCPUCount()
2009-12-16, by Sam Lantinga
Added SDL_GetCPUCount() to see how many cores are available.
2009-12-16, by Sam Lantinga
Fixed bug #741
2009-12-16, by Sam Lantinga
Fixed bug #736
2009-12-16, by Sam Lantinga
Added testfill to test raw fill performance
2009-12-16, by Sam Lantinga
Nuffin'
2009-12-16, by Sam Lantinga
Fixed bug #685
2009-12-16, by Sam Lantinga
Fixed bug #666
2009-12-16, by Sam Lantinga
Fixed bug #642
2009-12-16, by Sam Lantinga
Default to allow either accelerated or not
2009-12-15, by Sam Lantinga
OpenGL hardware acceleration defaults on
2009-12-15, by Sam Lantinga
Fixed bug #815
2009-12-15, by Sam Lantinga
Fixed bug #818
2009-12-15, by Sam Lantinga
Added a warning comment to SDL_putenv().
2009-12-15, by Ryan C. Gordon
Fixed bug #905
2009-12-15, by Sam Lantinga
Fixed bug #906
2009-12-15, by Sam Lantinga
Add a dummy function if SDL doesn't have STDIO support
2009-12-15, by Sam Lantinga
Added notes from e-mail on desktop window implementation
2009-12-15, by Sam Lantinga
Need to test the multi-draw APIs
2009-12-15, by Sam Lantinga
Added svn checkout install step
2009-12-14, by Sam Lantinga
The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
2009-12-14, by Sam Lantinga
Implemented read/write pixels for the X11 renderer
2009-12-14, by Sam Lantinga
Added a test to check the read/write pixels API
2009-12-14, by Sam Lantinga
Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()
2009-12-14, by Sam Lantinga
Added a BLENDMODE_MASK pixel shader so render tests succeed
2009-12-14, by Sam Lantinga
The SDL_PaletteWatch structure is really internal-only.
2009-12-13, by Sam Lantinga
Name the audio callback for documentation clarity.
2009-12-13, by Sam Lantinga
Note that the WritePixels call is unsupported right now.
2009-12-13, by Sam Lantinga
Fixed windows.h include
2009-12-13, by Sam Lantinga
Fixed line drawing for D3D
2009-12-12, by Sam Lantinga
Minor documentation fix
2009-12-12, by Sam Lantinga
Finished implementing RenderReadPixels()
2009-12-12, by Sam Lantinga
Removed the obsolete testcdrom target
2009-12-12, by Sam Lantinga
Fixed building on iPhone
2009-12-12, by Sam Lantinga
Allow points to be outside the window bounds, stress testing the clipping code.
2009-12-12, by Sam Lantinga
Added mouse position for button handling
2009-12-12, by Sam Lantinga
minor notes to self
2009-12-12, by Sam Lantinga
Fixed X11 line implementation - clip lines that are going to go outside the window.
2009-12-11, by Sam Lantinga
Make sure we fully clip the first point before starting to adjust the second point.
2009-12-11, by Sam Lantinga
Added an automated test for rectangle routines, currently only testing line clipping.
2009-12-11, by Sam Lantinga
Fixed constness in RenderRects() parameter
2009-12-11, by Sam Lantinga
Fixed bug #896
2009-12-11, by Sam Lantinga
X11 driver compiles again, lines are not yet implemented
2009-12-10, by Sam Lantinga
Switch to mixed case for consistency with other enumerations
2009-12-10, by Sam Lantinga
Added interfaces for batch drawing of points, lines and rects:
2009-12-09, by Sam Lantinga
Hey, those automated tests are coming in handy! Fixed GDI rendering semantics
2009-12-07, by Sam Lantinga
Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.
2009-12-07, by Sam Lantinga
This fixes the OpenGL rendering test, at least with my ATI card...
2009-12-07, by Sam Lantinga
Fixed crash initializing the dummy driver
2009-12-07, by Sam Lantinga
On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.
2009-12-07, by Sam Lantinga
The window position is display relative, at least for now...
2009-12-06, by Sam Lantinga
Fixed crash
2009-12-06, by Sam Lantinga
Added an API function to query geometry of multiple monitors:
2009-12-06, by Sam Lantinga
Fixed to use the correct display adapter
2009-12-06, by Sam Lantinga
Fixed compiler warnings
2009-12-05, by Sam Lantinga
Fixed compilation on Mac OS X 10.4
2009-12-05, by Sam Lantinga
Allow overriding the number of build jobs
2009-12-05, by Sam Lantinga
Made the window flag comments more consistent
2009-12-05, by Sam Lantinga
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