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Code cleanup.
2010-07-22, by Sunny Sachanandani
Remove debugging code.
2010-07-22, by Sunny Sachanandani
Advertise support for all supported texture formats.
2010-07-22, by Sunny Sachanandani
Advertise support for blending modes and scaling modes in the render driver.
2010-07-21, by Sunny Sachanandani
Make the SW renderer work properly by fixing support for textures with no alpha channels.
2010-07-21, by Sunny Sachanandani
Fix cleanup functions.
2010-07-21, by Sunny Sachanandani
Fix X11_DisplayModeChanged.
2010-07-21, by Sunny Sachanandani
Get SDL_BLENDMODE_MOD to work! Tested on nvidia only ATM.
2010-07-21, by Sunny Sachanandani
Implement support for setting texture scale mode.
2010-07-20, by Sunny Sachanandani
Respect environment variables.
2010-07-19, by Sunny Sachanandani
Integrate XFixes and XDamage into the build system.
2010-07-19, by Sunny Sachanandani
Massive speed-up. Fixed the format that is set for the renderer. Included runtime checks for XDamage.
2010-07-19, by Sunny Sachanandani
Use XDamage to optimise drawing operations.
2010-07-19, by Sunny Sachanandani
Resync tip to default. Using named branches is a bad idea.
2010-07-18, by Sunny Sachanandani
Remove experimental cruft.
2010-07-18, by Sunny Sachanandani
Minor changes.
experimental
2010-07-18, by Sunny Sachanandani
Major changes to drawing. Reverted back to core X11 functions due to regressions.
2010-07-18, by Sunny Sachanandani
Start experimental branch for client-side rasterization.
experimental
2010-07-18, by Sunny Sachanandani
Got testsprite2 to work reasonably.
2010-07-18, by Sunny Sachanandani
Fixed a minor bug with texture blending.
2010-07-17, by Sunny Sachanandani
Remove some redundant code.
2010-07-17, by Sunny Sachanandani
Fixed so many things. See the changelog listed below.
2010-07-17, by Sunny Sachanandani
Add necessary symbols to SDL_x11sym.h
2010-07-17, by Sunny Sachanandani
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
2010-07-14, by Sunny Sachanandani
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
2010-07-09, by Sunny Sachanandani
Fix blending modes for primitives.
2010-07-01, by Sunny Sachanandani
Preliminary support for blending modes on drawing operations.
2010-06-27, by Sunny Sachanandani
Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D
2010-06-22, by Sunny Sachanandani
SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
2010-06-16, by Sunny Sachanandani
X11_RenderDrawLines and X11_RenderDrawPoints use XRender now.
2010-06-15, by Sunny Sachanandani
X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.
2010-06-14, by Sunny Sachanandani
X11_DrawRects now uses a very hacky way of drawing rectangles with XRender. This will be improved in some time.
2010-06-08, by Sunny Sachanandani
It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.
2010-06-02, by Sunny Sachanandani
Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render.
2010-06-02, by Sunny Sachanandani
Fix the rendering color channels to be premultiplied with the alpha channel as thats what Xrender expects. Small fixes in X11_CreateTexture. Add some new functions in SDL_x11sym.h as well as support for Xrender.
2010-06-02, by Sunny Sachanandani
X11_RenderPresent now uses XRender to blit back-buffers to the screen.
2010-05-31, by Sunny Sachanandani
Xrender uses 16 bit color per channel. Fixed the color handling in X11_RenderFillRects to match this. Xrender just works now for filling rectangles :D .
2010-05-31, by Sunny Sachanandani
Modified configure.in to allow building with Xrender. Fixed all problems that prevented compilation.
2010-05-31, by Sunny Sachanandani
Add Xrender support to X11_FillRectangles.
2010-05-30, by Sunny Sachanandani
Fix typo.
2010-05-28, by Sunny Sachanandani
Fix initial value of the xrender_available boolean in X11_CreateTexture.
2010-05-28, by Sunny Sachanandani
Completed work on X11_CreateTexture. Added lots of safety features.
2010-05-28, by Sunny Sachanandani
Correctly handle the availability of Xrender in X11_CreateRenderer and X11_DisplayModeChanged.
2010-05-26, by Sunny Sachanandani
Added a #define option for compile time Xrender support.
2010-05-24, by Sunny Sachanandani
Adding a few #defines for Xrender support.
2010-05-19, by Sunny Sachanandani
Andrey A.
2010-07-27, by Sam Lantinga
Couriersud to Sam
2010-07-23, by Sam Lantinga
Daniel Wyatt to slouken
2010-07-22, by Sam Lantinga
Fixed memory corruption on AMD64
2010-07-21, by Sam Lantinga
Fixed key repeat detection on X11, and simplified the code for everyone else.
2010-07-21, by Sam Lantinga
Use proper GEM API to handle mouse button events
SDL-1.2
2010-07-09, by Patrice Mandin
Fixed multimedia keys
2010-07-21, by Sam Lantinga
Delete is indeed an unprintable character.
2010-07-21, by Sam Lantinga
Fixed remapping the Delete key and detecting the keypad Delete key.
2010-07-20, by Sam Lantinga
Added support for keyboard repeat (only tested on Windows so far)
2010-07-20, by Sam Lantinga
Fixed X11 error when running under window managers that don't support the _NET_SUPPORTING_WM_CHECK protocol.
2010-07-20, by Sam Lantinga
Applied the same logic as the fix for bug 894.
2010-07-20, by Sam Lantinga
Finally fixed bug 894 without breaking bug 716. Yay! :)
SDL-1.2
2010-07-20, by Sam Lantinga
Fixed X error when showing debug info about a deleted property
2010-07-19, by Sam Lantinga
Fixed bug 1015
2010-07-18, by Sam Lantinga
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