Mercurial
Mercurial
>
icculus
>
SDL-audio-capture
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
2009-11-18, by Sam Lantinga
Don't add the OpenGL renderers for drivers that don't support OpenGL
2009-11-18, by Sam Lantinga
Fixes for the automated rendering test
2009-11-18, by Sam Lantinga
If we explicitly request a driver, try to initialize it.
2009-11-18, by Sam Lantinga
Fixed GL_RenderReadPixels() - thanks Ryan!
2009-11-18, by Sam Lantinga
First pass (untested) at RenderWritePixels()
2009-11-18, by Sam Lantinga
Refactored to use render_loadTestFace()
2009-11-18, by Sam Lantinga
Fixed endianness of the face image surface
2009-11-18, by Sam Lantinga
Trying to figure out why the OpenGL tests are failing...
2009-11-18, by Sam Lantinga
Compare against the correct image
2009-11-18, by Sam Lantinga
Debug info to help track down render test failures
2009-11-17, by Sam Lantinga
Added missing return values
2009-11-17, by Sam Lantinga
Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()
2009-11-17, by Sam Lantinga
Scott to slouken
2009-11-17, by Sam Lantinga
Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
2009-11-16, by Sam Lantinga
Fixed memory corruption in SW_RenderReadPixels()
2009-11-16, by Sam Lantinga
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
2009-11-16, by Sam Lantinga
Added a utility function to convert blocks of pixels
2009-11-15, by Sam Lantinga
Hmm, this isn't going to work, is it?
2009-11-15, by Sam Lantinga
Work in progress: SDL_RenderReadPixels() should be implemented soon.
2009-11-15, by Sam Lantinga
Work in progress on OpenGL ReadPixels/WritePixels interface
2009-11-15, by Sam Lantinga
Updated for the new pixel format structure
2009-11-11, by Sam Lantinga
The docs directory doesn't exist anymore
2009-11-11, by Sam Lantinga
Fixed gcc warning
2009-11-09, by Sam Lantinga
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
2009-11-09, by Sam Lantinga
Fixed bug #878
2009-11-09, by Sam Lantinga
Fixed compile warning
2009-11-08, by Sam Lantinga
Skip renderers that fail to initialize
2009-11-08, by Sam Lantinga
Removed the separate static simulator target, all targets create libSDLiPhoneOS.a
2009-11-02, by Sam Lantinga
Fixed bug #847
2009-11-02, by Sam Lantinga
cpuid doesn't actually change the flags register
2009-10-30, by Sam Lantinga
Fixed bug #734
2009-10-30, by Sam Lantinga
Cursor hotspot fixes.
2009-10-29, by Mike Gorchak
Fixed compile error
2009-10-28, by Sam Lantinga
Automatically initialize the video system and create a renderer to simplify use.
2009-10-28, by Sam Lantinga
Adam Strzelecki to SDL
2009-10-28, by Sam Lantinga
Adam Strzelecki to SDL
2009-10-28, by Sam Lantinga
Adam Strzelecki to SDL
2009-10-23, by Sam Lantinga
Adam Strzelecki to SDL
2009-10-23, by Sam Lantinga
Fixes in GLES configuration selection.
2009-10-22, by Mike Gorchak
Fixes in GLES configuration selection. Support for an old QNX 6.3.2.
2009-10-22, by Mike Gorchak
Optimizations.
2009-10-22, by Mike Gorchak
Adam Strzelecki to SDL
2009-10-22, by Sam Lantinga
Support for GL initialization parameters has been added.
2009-10-21, by Mike Gorchak
Partial fix for bug #859
2009-10-19, by Sam Lantinga
There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.
2009-10-18, by Sam Lantinga
Merged improvements to SDL_SoftStretch() from SDL 1.2
2009-10-18, by Sam Lantinga
Fixed bug #853
2009-10-18, by Sam Lantinga
Whoops, need " inside quotes
2009-10-17, by Sam Lantinga
Fixed bug #852
2009-10-17, by Sam Lantinga
iPhone/Xcode for 1.3
2009-10-17, by Sam Lantinga
iPhone interruption patch / SDL 1.3
2009-10-17, by Sam Lantinga
Working on fullscreen video modes support
2009-10-13, by Mike Gorchak
Fixed memory allocation size.
2009-10-13, by Mike Gorchak
Fixed handling of the initial window size.
2009-10-13, by Mike Gorchak
All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.
2009-10-13, by Mike Gorchak
Options --double --triple have been added to test double and triple buffering.
2009-10-13, by Mike Gorchak
We don't need dlvsym() for ALSA anymore, yay!
2009-10-13, by Sam Lantinga
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
2009-10-13, by Mike Gorchak
Only show the dynamic audio libraries if we'll be dynamically loading them
2009-10-13, by Sam Lantinga
less
more
|
(0)
-3000
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
tip