Mercurial
Mercurial
>
icculus
>
SDL-audio-capture
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
More TODO!
2009-09-24, by Sam Lantinga
Eric Wing to Sam
2009-09-24, by Sam Lantinga
Updated Xcode project from Eric Wing
2009-09-24, by Sam Lantinga
Getting ready for a new Xcode project from Eric Wing
2009-09-24, by Sam Lantinga
Fixed bug #732
2009-09-23, by Sam Lantinga
Possibly fixed bug #601, definitely fixed a potential issue with threads
2009-09-23, by Sam Lantinga
int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
2009-09-23, by Bob Pendleton
Whoops, this breaks building on Mac OS X 10.4
2009-09-22, by Sam Lantinga
oops
2009-09-21, by Bob Pendleton
Should now compile on 32 bit linux and 64 bit linux
2009-09-21, by Bob Pendleton
Whoops, need both the header and the library!
2009-09-21, by Sam Lantinga
Fixed bug #714
2009-09-21, by Sam Lantinga
Fixed bug #674
2009-09-21, by Sam Lantinga
Fixed bug #615
2009-09-21, by Sam Lantinga
Added reminder to look into 2D vblank synchronization
2009-09-21, by Sam Lantinga
Oh yeah, we have GLX support too.
2009-09-21, by Sam Lantinga
Fixed bug #577
2009-09-21, by Sam Lantinga
Fixed bug #591
2009-09-21, by Sam Lantinga
Fixed bug #570
2009-09-21, by Sam Lantinga
Fixed build on Mac OS X 10.4
2009-09-21, by Sam Lantinga
Fall back to opaque sprite if no formats with alpha are supported.
2009-09-20, by Sam Lantinga
Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
2009-09-20, by Sam Lantinga
Removed outdated Atari support
2009-09-20, by Sam Lantinga
Oh yeah, need this option for PPC as well now.
2009-09-20, by Sam Lantinga
I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.
2009-09-19, by Bob Pendleton
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
2009-09-19, by Sam Lantinga
I think this fixes the texture pixel alignment
2009-09-19, by Sam Lantinga
This is waaaaay outdated. :)
2009-09-19, by Sam Lantinga
This name inconsistency has been bugging me for a while...
2009-09-19, by Sam Lantinga
Removed outdated VGL support
2009-09-19, by Sam Lantinga
Removed outdated wscons support
2009-09-19, by Sam Lantinga
Removed outdated Nano-X support
2009-09-19, by Sam Lantinga
Removed outdated OS/2 support
2009-09-19, by Sam Lantinga
Removed outdated Dreamcast support
2009-09-19, by Sam Lantinga
Oh yeah, this file is gone
2009-09-19, by Sam Lantinga
NASM is no longer used in SDL 1.3
2009-09-19, by Sam Lantinga
Removed outdated OS/2 support
2009-09-19, by Sam Lantinga
Removed outdated iPodLinux support
2009-09-19, by Sam Lantinga
testsprite2 should be pixel correct on Direct3D now.
2009-09-19, by Sam Lantinga
More test coverage
2009-09-19, by Sam Lantinga
Added more tests for the different primitive types
2009-09-19, by Sam Lantinga
Fixed bug #783
2009-09-19, by Sam Lantinga
Removing old CD-ROM header reference
2009-09-19, by Sam Lantinga
Stefan Ullinger
2009-09-19, by Sam Lantinga
The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
2009-09-17, by Bob Pendleton
Kenneth Bull to SDL
2009-09-07, by Sam Lantinga
Merged Edgar's code changes from Google Summer of Code 2009
2009-09-07, by Sam Lantinga
This doesn't actually build on other platforms, I'll have to check with Martin
2009-09-07, by Sam Lantinga
Merged Martin's code changes from Google Summer of Code 2009
2009-09-07, by Sam Lantinga
Fixed bug where minimized windows get zero width/height
2009-09-06, by Sam Lantinga
Fixed compiling on 64-bit Windows
2009-09-06, by Sam Lantinga
Upgraded solution to Visual Studio 2008 and added 64-bit target
2009-09-06, by Sam Lantinga
Fixed issues building 64-bit Windows binary
2009-09-05, by Sam Lantinga
Removed CD-ROM code from Visual C projects
2009-09-05, by Sam Lantinga
Updated Xcode project for latest file changes
2009-09-05, by Sam Lantinga
Updated Xcode project for latest file changes
2009-09-05, by Sam Lantinga
Fix build on native 64-bit architecture
2009-09-05, by Sam Lantinga
Added 64-bit architectures to the fat build script
2009-09-05, by Sam Lantinga
From: Jjgod Jiang <gzjjgod@gmail.com>
2009-09-05, by Sam Lantinga
From: Jjgod Jiang <gzjjgod@gmail.com>
2009-09-05, by Sam Lantinga
less
more
|
(0)
-3000
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
tip