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Fixed bug where if X11 is not dynamically loaded, then we think none of the X11 modules are available.
2013-02-18, by Sam Lantinga
Fix bug 1723: flipped log text in audio suite - thanks P. Wiesemann
2013-02-18, by Andreas Schiffler
We don't need no stinking pre-release version number!
2013-02-17, by Sam Lantinga
Fixed bug 1722 - An attempt to release NULL Direct3d surface
2013-02-17, by Sam Lantinga
Updated debian files to be consistent across SDL packages
2013-02-16, by Sam Lantinga
Fixed package name in the control file
2013-02-16, by Sam Lantinga
Switched package name back, at the request of Manuel A. Fernandez Montecelo
2013-02-16, by Sam Lantinga
Add tests to Video suite
2013-02-16, by Andreas Schiffler
Updated macro comment
2013-02-15, by Sam Lantinga
Switched debian package name to sdl2
2013-02-15, by Sam Lantinga
Added SDL license to Android clipboard implementation
2013-02-16, by Sam Lantinga
Added license to Android power implementation
2013-02-16, by Sam Lantinga
Added native Debian package information
2013-02-15, by Sam Lantinga
Happy New Year!
2013-02-15, by Sam Lantinga
Missed a few files when switching to the zlib license
2013-02-15, by Sam Lantinga
bye bye test...
2013-02-14, by Sam Lantinga
Final test?
2013-02-14, by Sam Lantinga
Deleted test files
2013-02-14, by Sam Lantinga
Test 5
2013-02-14, by Sam Lantinga
We're no longer under construction
2013-02-14, by Sam Lantinga
Updated documentation with info about the wiki
2013-02-14, by Sam Lantinga
Don't crash if we have the extension but couldn't load the XInput shared library.
2013-02-14, by Sam Lantinga
Clear relative mouse mode and restore when bringing up sdl message box.
2013-02-14, by Michael Sartain
Add tests to SDLtest suite
2013-02-13, by Andreas Schiffler
Added SDL_bits.h to the Xcode projects
2013-02-13, by Sam Lantinga
New SDL_MSBIndex, updated VS projects, cleanup gamecontroller.
2013-02-13, by Jørgen P. Tjernø
Fix fuzzer random boundary functions; add tests for fuzzer
2013-02-12, by Andreas Schiffler
Check bounds in SDL_IsGameController. Switch two functions to SDL_bool.
2013-02-12, by Jørgen P. Tjernø
Regenerate configure to enable dbus
2013-02-12, by Jørgen P. Tjernø
Fix another non-C90 variable declaration
2013-02-12, by Jørgen P. Tjernø
Fix linker error for Win32 tests.
2013-02-12, by Jørgen P. Tjernø
Fix build issue on Win/Haiku.
2013-02-12, by Jørgen P. Tjernø
Don't clobber refcounting in SDL_Init.
2013-02-12, by Jørgen P. Tjernø
Fix a corruption when you remove first joystick on Linux.
2013-02-12, by Jørgen P. Tjernø
Bug 1703 - SDL calls a wrong JNI function on Android by Philipp Wiesemann
2013-02-12, by Gabriel Jacobo
tree 5b46fd5b8c94
2013-02-11, by Sam Lantinga
Fixed increasing the size of resizable windows
2013-02-11, by Sam Lantinga
Fixed mouse wheel delta on Windows
2013-02-11, by Sam Lantinga
Fixed bug 1491 - Directx3d Crash on resize
2013-02-11, by Sam Lantinga
tree 83b195127130
2013-02-11, by Sam Lantinga
tree e293c2b7fde8
2013-02-11, by Sam Lantinga
converted tabs to spaces in iOS/UIKit PumpEvents code
2013-01-04, by DavidLudwig
Fixed bug 1679 - Error in buffer size setting in Haiku/BeOS audio driver
2013-02-11, by Sam Lantinga
Fixed bug 1679 - Error in buffer size setting in Haiku/BeOS audio driver
SDL-1.2
2013-02-11, by Sam Lantinga
Hopefully fixed the last of the C variable declaration problems which caused compile failures with Visual Studio.
2013-02-11, by Sam Lantinga
Fixed double-default case
2013-02-11, by Sam Lantinga
Fixed compiling SYN_DROPPED with older kernel headers
2013-02-11, by Sam Lantinga
Fixed compiler warnings
2013-02-11, by Sam Lantinga
Fixed C variable declarations
2013-02-11, by Sam Lantinga
Backed out use of @autorelease keyword for now, since it's not supported by older Xcode versions.
2013-02-11, by Sam Lantinga
Backed out use of @autorelease keyword for now, since it's not supported by older Xcode versions.
2013-02-11, by Sam Lantinga
Fixed compiler warning (and undefined behavior) in game controller event filter.
2013-02-11, by Sam Lantinga
Workaround for NVIDIA bug in glXSwapIntervalEXT.
2013-02-11, by Sam Lantinga
Patch - Joystick coef[] doesn't support dial with low number of positions.
2013-02-11, by Sam Lantinga
Fix for dropped joystick events contributed by Simon <simon@mungewell.org>
2013-02-11, by Sam Lantinga
tree 97aca305664b
2013-02-11, by Sam Lantinga
tree 0c86a223596d
2013-02-11, by Sam Lantinga
tree 8cbca1e6b293
2013-02-11, by Sam Lantinga
Fixed building SDL under Xcode
2013-02-11, by Sam Lantinga
Add SDL_test test suite; add fuzzer test cases; fix fuzzer bug; fix compiler warnings
2013-02-08, by Andreas Schiffler
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