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Turned the X11 mode extension environment variables into hints so they can be more easily set from applications.
2012-09-27, by Sam Lantinga
Print a message if the window size was changed from the requested size.
2012-09-27, by Sam Lantinga
Removed unused functions
2012-09-27, by Sam Lantinga
Don't block Android event loop until all relevant events reach the app.
2012-09-27, by Gabriel Jacobo
Fixed bug where Xinerama was treated as being available even if it wasn't.
2012-09-27, by Sam Lantinga
X11: Attempt to go fullscreen the way SDL 1.2 did it.
2012-09-27, by Ryan C. Gordon
On Compiz (etc?), _NET_WM_ACTION_FULLSCREEN needs the window to be resizable.
2012-09-27, by Ryan C. Gordon
Fixed bug 1559 - SDL does not provide scancodes for all keys available on Android.
2012-09-26, by Sam Lantinga
Fixed bug 1573 - SDL does not support system clipboard on Android.
2012-09-26, by Sam Lantinga
Make SDL_atomic.h depend on the void pointer size determined at compile time
2012-09-26, by Gabriel Jacobo
allocate *Hint structures per Xlib docs
2012-09-26, by Edward Rudd
The beeping stopped.
2012-09-25, by Sam Lantinga
NetBSD wscons support by wiz
SDL-1.2
2012-09-25, by Sam Lantinga
Merged libtool fixes
2012-09-25, by Sam Lantinga
This isn't necessary anymore, with the latest autotools update.
2012-09-25, by Sam Lantinga
The SDK path is no longer needed (and no longer correct)
2012-09-25, by Sam Lantinga
NetBSD patch to use AUDIO_GETBUFINFO when available (contributed by jmcneill)
2012-09-25, by Sam Lantinga
NetBSD patch to use AUDIO_GETBUFINFO when available (contributed by jmcneill)
SDL-1.2
2012-09-25, by Sam Lantinga
Fix Windows build, version.o linking.
2012-09-25, by Gabriel Jacobo
Fixed syntax error
2012-09-23, by Sam Lantinga
Added UIInterfaceOrientationMask for building with older iOS SDKs
2012-09-23, by Sam Lantinga
Fixed autorotate / resize support on iOS 6.0, tested with iPad and iPhone simulators with iOS 5.1 and 6.0
2012-09-23, by Sam Lantinga
Added missing Android source that was supposed to go with changeset 64a6297a8b93
2012-09-23, by Sam Lantinga
Fixed bug 1591 - Renderer maximum texture size is incorrect when GL_ARB_texture_rectangle is active
2012-09-23, by Sam Lantinga
Fixed bug 1606 - SDL does not implement SDL_GetPowerInfo() for Android.
2012-09-23, by Sam Lantinga
Hopefully fixed the Windows build. We have to do this every time, to link version.o
2012-09-20, by Sam Lantinga
Whoops, that wasn't supposed to be a symlink.
2012-09-20, by Sam Lantinga
Fixed false positive when checking for X11 on Mac OS X when the X11 development environment isn't installed.
2012-09-20, by Sam Lantinga
Changed the comment so it actually talks about the right instruction set.
2012-09-20, by Sam Lantinga
Fixed 3DNow! detection for clang llvm
2012-09-20, by Sam Lantinga
Updated to the latest versions of autotools and config.guess/config.sub
2012-09-20, by Sam Lantinga
Fixed bug 1600 - SDL_GetPlatform() returns "unknown os" on Android
2012-09-19, by Sam Lantinga
Generate resize event when the status bar changes size (e.g. call in progress, etc.)
2012-09-18, by Sam Lantinga
Fixed touch coordinates with the new UI bounds calculation
2012-09-18, by Sam Lantinga
User interface guidelines says that you shouldn't allow upside-down orientation on phones.
2012-09-18, by Sam Lantinga
Fixed window/view bounds management with autorotation.
2012-09-18, by Sam Lantinga
Fixed retina display input scaling
2012-09-18, by Sam Lantinga
We can update the OpenGL layer binding when we're laying out the views
2012-09-18, by Sam Lantinga
Removed obsolete header from the project
2012-09-17, by Sam Lantinga
Don't call XInput2 multitouch APIs if they aren't supported.
2012-09-17, by Ryan C. Gordon
Fixed typo in function name.
2012-09-17, by Ryan C. Gordon
Fixed configure.in
2012-09-15, by Ryan C. Gordon
Removed Windows CE support from SDL 2.0.
2012-09-15, by Ryan C. Gordon
Fixed a typo in the docs.
2012-09-14, by Ryan C. Gordon
Made Windows version of SDL_SetWindowBordered() mostly work.
2012-09-14, by Ryan C. Gordon
Consolidate some code in the Windows video target.
2012-09-14, by Ryan C. Gordon
Restore Cocoa title bar caption when adding border to a window.
2012-09-14, by Ryan C. Gordon
Use the right function pointer. :)
2012-09-14, by Ryan C. Gordon
Patched to compile on Haiku.
2012-09-14, by Ryan C. Gordon
Make the X11 SetBordered event tapdancing more robust, restore focus, etc.
2012-09-13, by Ryan C. Gordon
Added SDL_SetWindowBordered() API.
2012-09-13, by Ryan C. Gordon
BeOS/Haiku support for SDL_WINDOW_BORDERLESS.
2012-09-13, by Ryan C. Gordon
Fixed bug 1599 - On X11, SDL2 should use CLIPBOARD as well as PRIMARY for copy/paste
2012-09-14, by Sam Lantinga
Moved iOS-specific code into uikit target. Fixes crashes in X11 target.
2012-09-12, by Ryan C. Gordon
Fixed issue where the context couldn't be unbound after the window is shown because the current context was already marked as NULL. (Thanks to John McDonald for tracking that down!)
2012-09-10, by Sam Lantinga
Fixed error message when destroying a software renderer, thanks to wahono for the patch.
2012-09-06, by Sam Lantinga
Updated the Demos project to link with SDL2
2012-09-04, by Sam Lantinga
Return a valid error in SDL_GL_Bind/UnbindTexture, thank you buildbot!
2012-09-03, by Gabriel Jacobo
Implements SDL_GL_BindTexture and SDL_GL_UnbindTexture (#1576)
2012-09-03, by Gabriel Jacobo
Removed a FIXME; RemoteIO is correct for iOS.
2012-09-02, by Ryan C. Gordon
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