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Fixed problem with trailing space
2011-01-04, by Sam Lantinga
Change from jlunder:
2011-01-04, by Sam Lantinga
Added the step to edit local properties
2011-01-04, by Sam Lantinga
Fixed prototype for SDL_main()
2011-01-04, by Sam Lantinga
Android needs the SDL_main() redirect as well
2011-01-04, by Sam Lantinga
Fixes the following warning:
2011-01-04, by Sam Lantinga
Added the Android config include to the default config.h
2011-01-04, by Sam Lantinga
The source rectangle isn't modified in SDL_UpperBlit
2011-01-04, by Sam Lantinga
Fixed crash on Windows XP
2011-01-03, by Sam Lantinga
Fixed trying to create an XRender texture for YUV formats
2011-01-01, by Sam Lantinga
Missing math library for testgesture
2011-01-01, by Sam Lantinga
Final touches on renaming SDL_eventtouch to SDL_x11touch
2011-01-01, by Sam Lantinga
I am using SDL 1.3 on FreeBSD. I found two problems.
2011-01-01, by Sam Lantinga
Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
2011-01-01, by Sam Lantinga
Allow META-Enter to toggle fullscreen mode
2011-01-01, by Sam Lantinga
Updated for NDK R5
2011-01-01, by Sam Lantinga
Android has atan() and atan2()
2011-01-01, by Sam Lantinga
Fixed restoring the desktop resolution when toggling fullscreen mode
2011-01-01, by Sam Lantinga
Fixed compiling on Android
2010-12-31, by Sam Lantinga
Don't crash when resizing non-shaped windows
2010-12-31, by Sam Lantinga
Don't overwrite SDL_revision.h with a bad revision if Mercurial isn't installed
2010-12-31, by Sam Lantinga
Return an error code if Mercurial isn't installed
2010-12-31, by Sam Lantinga
Fixed compiling X11 touch interface
2010-12-30, by Sam Lantinga
Hopefully fix X11 compile error
2010-12-30, by Sam Lantinga
Removed carriage returns
2010-12-29, by Sam Lantinga
Fixed SDL_VS2005.vcproj
2010-12-15, by Jim Grandpre
Reverted SDL_VS2005.vcproj to revision 4634.
2010-12-15, by Jim Grandpre
Use the enumerated type for blend and scale mode instead of int
2010-12-12, by Sam Lantinga
Patch from Haiku's Google Code-In student Daniel Marth, fixes an off-by-one issue in bwindow.
SDL-1.2
2010-12-03, by Sam Lantinga
Fixed touch events on Mac OS X 10.6
2010-12-02, by Sam Lantinga
Fixed the gcc include path when building on Mac OS X 10.5
2010-12-01, by Sam Lantinga
Removed support for 10.3.9
2010-12-01, by Sam Lantinga
Allow the SDK path to be rebased
2010-12-01, by Sam Lantinga
Renamed X11 touch files for consistency
2010-12-01, by Sam Lantinga
Don't conflict with glext.h if it's already been included
2010-12-01, by Sam Lantinga
Fixed crash if the gesture coordinates go negative - FIXME: Should this protection be at a lower level?
2010-11-30, by Sam Lantinga
Fixed massive stack memory usage in the gesture functions
2010-11-30, by Sam Lantinga
First pass at Windows multi-touch gesture support
2010-11-30, by Sam Lantinga
Added a Visual Studio project for testgesture
2010-11-30, by Sam Lantinga
Removed references to testwm
2010-11-30, by Sam Lantinga
Better horizontal candidate list rendering.
2010-11-28, by Daniel Wyatt
Fix right mouse event handling in Cocoa
2010-05-09, by Jjgod Jiang
Code style updates.
2010-11-23, by Daniel Wyatt
Windows candidate list support.
2010-11-23, by Daniel Wyatt
Add variables needed for win32 candidate list support.
2010-11-23, by Daniel Wyatt
Add ITfCandidateListUIElement to SDL_msctf.h for MinGW.
2010-11-23, by Daniel Wyatt
Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
2010-11-19, by Andreas Schiffler
Use SDL endian macros in libm.
2010-11-16, by Daniel Wyatt
Fix Xcode project to turns the SDL_gesture.h and SDL_touch.h into public includes (since they are included when using the SDL/SDL.h file)
2010-11-16, by Andreas Schiffler
Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.
2010-11-16, by Andreas Schiffler
This fixes some keyboard defs for Haiku.
2010-10-16, by Sam Lantinga
This fixes SDL_renderer_gl so that it builds with c89.
2010-10-16, by Sam Lantinga
Removed debug output
2010-10-10, by Sam Lantinga
Documentation clarification
2010-09-29, by Sam Lantinga
Make the union nameless to reduce the complexity of the API.
2010-09-29, by Sam Lantinga
Minor cleanup in patches from Coursoud
2010-09-27, by Sam Lantinga
Merged the Windows custom window system hooks into the union used by X11.
2010-09-27, by Sam Lantinga
attached is a patch to support DirectFB in include/SDL_syswm.h. It
2010-09-27, by Sam Lantinga
XDamageDestroy is called before use_damage is tested. This crashes on my
2010-09-27, by Sam Lantinga
SDL_DestroyWindow is setting window->magic to NULL too early. -
2010-09-27, by Sam Lantinga
Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
2010-09-27, by Sam Lantinga
Fixed documentation typo
2010-09-25, by Sam Lantinga
Fixed compiling with mingw32/64
2010-09-19, by Sam Lantinga
Fixed all MinGW problems (except libraries not added to build yet).
2010-09-19, by Daniel Wyatt
Added imm.h include, will be needed on MinGW.
2010-09-19, by Daniel Wyatt
This patch fixes a dllexport directive warning on Haiku
SDL-1.2
2010-09-19, by Sam Lantinga
Fixed crash on systems that don't have StopTextInput
2010-09-18, by Sam Lantinga
Fixed crashing loading 48KHz audio, contributed by Terry Welsh
2010-09-18, by Sam Lantinga
Here's the patch we use when building SDL-1.2.14 and 1.2-hg on Haiku,
SDL-1.2
2010-09-18, by Sam Lantinga
Fixed grammar, thanks to Sheena's suggestion.
2010-09-18, by Sam Lantinga
Updated build for Visual Studio 2010
2010-09-17, by Sam Lantinga
Remove superflous sample shapes (same BMPs)
2010-09-15, by Andreas Schiffler
- added directx include path to VS2008 solution
2010-09-15, by Andreas Schiffler
Fixed documentation
2010-09-14, by Sam Lantinga
Ensure compositions are committed when keyboard focus changes.
2010-09-15, by dewyatt
Add missing imm32.lib from VS2010 project
2010-09-07, by Andreas Schiffler
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
2010-08-23, by Andreas Schiffler
Documentation consistency
2010-08-29, by Sam Lantinga
Documentation consistency
2010-08-29, by Sam Lantinga
Fixed typo in header
2010-08-29, by Sam Lantinga
Documentation clarification
2010-08-29, by Sam Lantinga
Suspending the screensaver defaults off.
2010-08-29, by Sam Lantinga
Compiling in atan()/atan2() implementation on Visual Studio 2008.
2010-08-29, by Sam Lantinga
Added atan implementation from uClibc
2010-08-29, by Sam Lantinga
Whoops, return "" even if the window is invalid.
2010-08-29, by Sam Lantinga
The title is stored internally as NULL if it's empty, and returned as ""
2010-08-29, by Sam Lantinga
Added atan2 implementation from uClibc
2010-08-29, by Sam Lantinga
Documentation clarification
2010-08-29, by Sam Lantinga
Fixed compiling with Visual Studio 2008
2010-08-29, by Sam Lantinga
While you can actually write to the error buffer, conceptually it's read-only.
2010-08-29, by Sam Lantinga
Added a typedef for the thread function to simplify documentation
2010-08-28, by Sam Lantinga
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
2010-08-23, by Andreas Schiffler
Fixed documentation typo
2010-08-22, by Sam Lantinga
Fixed obsolete documentation
2010-08-22, by Sam Lantinga
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
2010-08-22, by Sam Lantinga
Merged no changes?
2010-08-22, by Sam Lantinga
Create all shaped windows at -1000,-1000 and save the real coordinates.
2010-08-17, by egottlieb
Recoded Cocoa code that got erased by... failure to commit? Merge? Eh.
2010-08-16, by egottlieb
Moved the +1 to mostly eliminate the visual artifact.
2010-08-16, by egottlieb
Raised binarization cutoff to eliminate alpha-blending of trollface.
2010-08-16, by egottlieb
Condensed flag-setting code and put parantheses in the appropriate places. It was that, in the end.
2010-08-16, by egottlieb
Set flag bits *exactly* as Andreas showed me in his screenshot. This shouldn't be different, but what do I know about C's order of operations?
2010-08-15, by Eli Gottlieb
Removed useless debugging code.
2010-08-15, by egottlieb
Added last test shape. Because.
2010-08-15, by Eli Gottlieb
Added hiding-as-positioning trick and finally fixed flags.
2010-08-15, by egottlieb
Changed flags and positioning (for the fake-hiding) as Andreas recommended.
2010-08-15, by Eli Gottlieb
Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
2010-08-14, by egottlieb
Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
2010-08-14, by egottlieb
Added SDL_SetWindowPosition() call to SDL_SetWindowShape(), going to see what this does on Windows.
2010-08-12, by Eli Gottlieb
Fixing variable naming style.
2010-08-10, by egottlieb
Fixed a bug in X11 shaping that refused to use color-key mode.
2010-08-10, by Eli Gottlieb
Fixing bugs introduced into X11 shaping implementation by merge.
2010-08-10, by Eli Gottlieb
Switched over to poly-polygon region building and shape-tree traversal for Win32.
2010-08-10, by egottlieb
Fixed formatting of SDL_shape.c post-merge again.
2010-08-09, by Eli Gottlieb
Merged branches again.
2010-08-09, by Eli Gottlieb
Fixed overwriting of SDL_shape.c in merge.
2010-08-09, by Eli Gottlieb
Updated shapes folder.
2010-08-09, by egottlieb
Merging branches. Will begin correcting mistakes introduced by merging.
2010-08-09, by Eli Gottlieb
Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation.
2010-08-09, by Eli Gottlieb
Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
2010-08-06, by egottlieb
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