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Fixed bug #929
2011-01-20, by Sam Lantinga
You can't have an empty union in the structure...
2011-01-20, by Sam Lantinga
Fixed bug #925
2011-01-20, by Sam Lantinga
Fixed mouse button index for additional mouse buttons
2011-01-20, by Sam Lantinga
Fixed mouse button index for additional mouse buttons
2011-01-20, by Sam Lantinga
Fix double mouse motion in OS X
2011-01-21, by Jjgod Jiang
Moved function for consistency
2011-01-20, by Sam Lantinga
Fix mouse wheel events in fullscreen mode for OS X
2011-01-21, by Jjgod Jiang
Added the ability to get the UIKit window through the SDL API.
2011-01-20, by Sam Lantinga
Disable .hgeol for now...it doesn't work well at the moment.
2011-01-20, by Ryan C. Gordon
Added .hgeol to handle file EOL conversion.
2011-01-20, by Ryan C. Gordon
Fixed bug #1026
2011-01-19, by Sam Lantinga
Fixed bug #1028
2011-01-19, by Sam Lantinga
Fixed bug #1027
2011-01-19, by Sam Lantinga
SDL doesn't depend on GLU, and overwhelming feedback from the mailing list is that people don't want it included in SDL_opengl.h
2011-01-19, by Sam Lantinga
John Wilson 2010-08-17 17:09:16 PDT
2011-01-19, by Sam Lantinga
PS3 Linux is no more...
2011-01-19, by Sam Lantinga
Nobody has stepped up to maintain an svgalib driver. Bye bye! :)
2011-01-19, by Sam Lantinga
Clearing the API changes for the 1.3.0 release
2011-01-19, by Sam Lantinga
Nobody has stepped up to maintain a framebuffer console driver. Bye bye! :)
2011-01-19, by Sam Lantinga
Removed debug print statements
2011-01-19, by Sam Lantinga
Florian Forster to sdl
2011-01-19, by Sam Lantinga
Window move events have the same problem as size events on Windows
2011-01-19, by Sam Lantinga
Fixed using the native iconv library
2011-01-19, by Sam Lantinga
Fixed test for libiconv
2011-01-19, by Sam Lantinga
Use the debug C runtime for the debug configuration
2011-01-19, by Sam Lantinga
Normalized line endings
2011-01-19, by Sam Lantinga
Raw input is no longer used. Yay!
2011-01-19, by Sam Lantinga
The clipboard API was missing from the 2010 project
2011-01-19, by Sam Lantinga
Added post build step to copy SDL and data files into the test projects
2011-01-19, by Sam Lantinga
Added testshape to the Debug configuration
2011-01-19, by Sam Lantinga
Added post build step to copy SDL and data files into the test projects
2011-01-19, by Sam Lantinga
Removed extra space
2011-01-19, by Sam Lantinga
Added XFlush() so changes happen immediately instead of waiting for the next event loop.
2011-01-19, by Sam Lantinga
Greg Jandl to SDL
2011-01-19, by Sam Lantinga
Greg Jandl to SDL
2011-01-18, by Sam Lantinga
Whoops, good catch from Greg Jandl
2011-01-18, by Sam Lantinga
Fixed building with the latest iOS SDK (4.2)
2011-01-18, by Sam Lantinga
Fixed building with the latest iOS SDK (4.2)
2011-01-18, by Sam Lantinga
Fixed missing source files in static library target
2011-01-18, by Sam Lantinga
Not all MinGW compilers have intrin.h, so we'll only use this with Visual Studio.
2011-01-18, by Sam Lantinga
Fixed building with the latest iOS SDK (4.2)
2011-01-18, by Sam Lantinga
Fixed building with the latest iOS SDK (4.2)
2011-01-18, by Sam Lantinga
Fixed build against 10.4 SDK
2011-01-18, by Sam Lantinga
Fixed compiler error with the latest Xcode package
2011-01-18, by Sam Lantinga
Updated the snapshot script for Mercurial
2011-01-18, by Sam Lantinga
Michael gave permission to use his test code
2011-01-18, by Sam Lantinga
SDL_atomic.h is safe to include in the main header now.
2011-01-17, by Sam Lantinga
Fixed compiler warnings using Windows intrinsics
2011-01-17, by Sam Lantinga
Use compiler intrinsics on Windows
2011-01-17, by Sam Lantinga
Fixed compiler error
2011-01-17, by Sam Lantinga
Fixed compiler errors
2011-01-17, by Sam Lantinga
Use compiler intrinsics, where available
2011-01-17, by Sam Lantinga
Use the portable intrinsic
2011-01-17, by Sam Lantinga
Added testatomic test project
2011-01-17, by Sam Lantinga
Minor documentation consistency cleanup
2011-01-17, by Sam Lantinga
Fixed compiler warning
2011-01-16, by Sam Lantinga
Fixed compiler warning about symbol redefinition
2011-01-16, by Sam Lantinga
Include windows.h in SDL_atomic.h by default, but don't include the atomic API in SDL.h
2011-01-16, by Sam Lantinga
Don't hose code that isn't expecting a windows include
2011-01-16, by Sam Lantinga
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