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Static analysis fix: more cleanups of unused variables, etc, in blitters.
2014-03-21, by Ryan C. Gordon
Static analysis fix: more dead stores.
2014-03-21, by Ryan C. Gordon
Patched to compile on C89 compilers, removed more streamer code.
2014-03-20, by Ryan C. Gordon
Static analysis fix: clean up unused variables and dead stores in blitters.
2014-03-20, by Ryan C. Gordon
#ifdef'd out the audio streamer code.
2014-03-20, by Ryan C. Gordon
Static analysis fix: Removed unused variable.
2014-03-20, by Ryan C. Gordon
Static analysis fix: uninitialized data.
2014-03-20, by Ryan C. Gordon
Static analysis fix: uninitialized data.
2014-03-20, by Ryan C. Gordon
Static analysis fix: uninitialized value.
2014-03-20, by Ryan C. Gordon
Static analysis fix: leaking Objective-C object.
2014-03-20, by Ryan C. Gordon
Static analysis fix: dereference of a NULL pointer.
2014-03-20, by Ryan C. Gordon
Static analysis fix: let clang know _this->displays isn't NULL.
2014-03-20, by Ryan C. Gordon
Static analysis fix: division by zero.
2014-03-20, by Ryan C. Gordon
Static analysis fix: uninitialized variables.
2014-03-20, by Ryan C. Gordon
Static analysis fix: Fixed leaking Objective-C object.
2014-03-20, by Ryan C. Gordon
Static analysis fix: bad release.
2014-03-19, by Ryan C. Gordon
Fix visualstudio build break introduced by changeset 8645
2014-03-19, by Andreas Schiffler
Add input validation to SDL_getenv/SDL_setenv; update Stdlib testsuite; add Hints testsuite
2014-03-19, by Andreas Schiffler
Minor comment cleanups in checker-buildbot.sh
2014-03-19, by Ryan C. Gordon
Static analysis fix: division by zero.
2014-03-19, by Ryan C. Gordon
Static analysis fix: Value stored to '[bcd]' is never read.
2014-03-19, by Ryan C. Gordon
Static analysis fix: "Value stored to 'p' is never read"
2014-03-19, by Ryan C. Gordon
Don't overwrite SDL_dynapi.h in checker-buildbot.sh.
2014-03-19, by Ryan C. Gordon
Make checker-buildbot.sh work just about anywhere Clang is installed.
2014-03-19, by Ryan C. Gordon
Reenable static builds for now with static analysis.
2014-03-19, by Ryan C. Gordon
Buildbot static analysis script: use configure script instead of cmake.
2014-03-19, by Ryan C. Gordon
Just build shared libraries for static analysis.
2014-03-19, by Ryan C. Gordon
Added a script to let buildslaves run Clang static analysis.
2014-03-19, by Ryan C. Gordon
Fixed SDL_HapticNewEffect() failing on various DirectInput devices.
2014-03-18, by Ryan C. Gordon
Fixed PS4 game controller config on Windows.
2014-03-18, by Ryan C. Gordon
Whitespace fix.
2014-03-18, by Ryan C. Gordon
controllermap: Don't treat SDL_HAT_CENTERED as a valid input.
2014-03-18, by Ryan C. Gordon
Fixed a build error in SDL_platform.h when using Code Blocks and MinGW
2014-03-18, by David Ludwig
Fixed SDL_HapticOpenFromJoystick() with DirectInput devices.
2014-03-17, by Ryan C. Gordon
Added tag release-2.0.3 for changeset 704a0bfecf75
2014-03-15, by Sam Lantinga
Fixed iOS build
release-2.0.3
2014-03-15, by Sam Lantinga
Added tag release-2.0.3 for changeset f285b9487756
2014-03-15, by Sam Lantinga
Added a patch note for 2.0.3
2014-03-15, by Sam Lantinga
Fixed bug 2450 - Crosscompiling for Win32 with MinGW fails due to WM_UNICHAR undeclared
2014-03-15, by Sam Lantinga
Only show the window if it's supposed to be shown.
2014-03-15, by Sam Lantinga
Mac: Make sure window is still showing when we exit a fullscreen space.
2014-03-15, by Ryan C. Gordon
Fixed broken rotation detection routines on WinRT
2014-03-15, by David Ludwig
Fixed a crash on Windows Phone 8 that occurred after rotating a device
2014-03-15, by David Ludwig
Fixed a build error when including WinRT's SDLmain file directly in an app
2014-03-15, by David Ludwig
Fixed Mac OS X window level when leaving fullscreen mode
2014-03-14, by Sam Lantinga
Added a missing file related to WinRT power management/reporting.
2014-03-14, by David Ludwig
Added missing copyright notices
2014-03-13, by Sam Lantinga
Fixed the copyright date on files contributed by David Ludwig
2014-03-13, by Sam Lantinga
Windows XP toolchain fix from Bruce Dawson:
2014-03-12, by Sam Lantinga
Fixed line endings (CRLF to LF) in WinRT source code
2014-03-12, by David Ludwig
Merged various WinRT build fixes
2014-03-12, by David Ludwig
Fixed various build and runtime errors when using WinRT with VS2012.
2014-03-12, by David Ludwig
Updated framework version to match dylib version.
2014-03-12, by Sam Lantinga
Fixed compiling Windows RT code on Visual Studio 2013
2014-03-12, by Sam Lantinga
Fixed compiler errors in the D3D11 renderer when building for WinRT
2014-03-11, by David Ludwig
Made VS2012 build the D3D11 renderer
2014-03-10, by David Ludwig
Disable Wayland/Mir again for 2.0.3; it's a quick, brown-paper-bag release.
2014-03-11, by Ryan C. Gordon
Fix bug/add test coverage for SDLTest_GenerateRunSeed helper; improve test harness adding output of repro steps for failures; improve negative test for SDL_GetError/SDL_SetError
2014-03-11, by Andreas Schiffler
Fixed Mac OS X OpenGL context creation to match other backends, where we only care about the actual version we request if it's 3.0 or newer or a special profile context.
2014-03-10, by Sam Lantinga
Fixed binary compatibility with the new Windows RT support
2014-03-10, by Sam Lantinga
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